Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-06 | GUI: Add method to know if a widget contains a given widget | Thierry Crozat | |
2017-04-03 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-03-29 | CREDITS: Add credits for Lab | Thierry Crozat | |
2017-03-29 | CREDITS: Add snover as contributor for the SCI engine | Thierry Crozat | |
2017-03-29 | CREDITS: Move access engine credits to its proper place | Thierry Crozat | |
2017-03-29 | CREDITS: Add credits for Fullpipe | Thierry Crozat | |
2017-03-29 | CREDITS: Add credits for ADL engine | Thierry Crozat | |
2017-03-25 | BLADERUNNER: Added credits for Blade Runner | Peter Kohaut | |
2017-03-20 | GUI: Fix GCC Warnings. | D G Turner | |
2017-03-18 | GUI: Fix a signed vs unsigned comparison warning | Bastien Bouclet | |
2017-03-14 | PSP2: Add credits for Vita port | rsn8887 | |
2017-03-13 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko | |
2017-03-13 | GUI: Fix warnings | Eugene Sandulenko | |
2017-03-13 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-03-10 | GUI: Delay deletion of child widgets when rebuilding launcher and options dialog | Thierry Crozat | |
This is to avoid writing in deleted memory in the ButtonWidget::sendCommand when the sent command results in the parent dialog being rebuilt. | |||
2017-03-10 | GUI: Allow delayed deletion of GuiObject | Thierry Crozat | |
This is achieved by adding a list of GuiObject to delete to GuiManager and doing the deletion in GuiManager::runLoop. The main purpose of this is to avoid the deletion of ButtonWidget object while their ButtonWidget::sendCommand function is being called. For example the sendCommand of the Apply button of the OptionsDialog may cause a rebuild (if the GUI language was changed) which tries to delete the widgets inside the OptionsDialog, including the Apply button. | |||
2017-03-09 | GUI: Fix Theme Label in Options->Misc | Joseph-Eugene Winzer | |
The theme label in the Misc tab will not change to the correct theme when current language and theme is changed and 'apply' pressed. loadNewTheme() does not do a rebuild of all widgets, including the theme label, like it is explicitly done in the 'language section'. The problem is that rebuild() uses the currently applied settings to rebuild all widgets. Although a new theme was selected by the user the label will be overwritten with the name of the still active theme. By rearranging the logic a complete rebuild of the GUI is done and updates the widgets correctly. | |||
2017-03-09 | GUI: Fix resolution of theme filename to id | Joseph-Eugene Winzer | |
getThemeId() returned "builtin" for valid filenames because FSNode only searches for the theme filename, like "scummmodern.zip" in the current directory. listUsableThemes() searches SearchMan default directories for theme files. | |||
2017-03-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-03-04 | GUI: Regenerated built-in theme | Eugene Sandulenko | |
2017-03-04 | Merge pull request #915 from rsn8887/vita | Eugene Sandulenko | |
PSP2: Add Playstation Vita support | |||
2017-03-04 | PSP2: Add Playstation Vita (PSP2) support | cpasjuste | |
2017-03-04 | GUI: Remove useless translations | Eugene Sandulenko | |
2017-03-01 | Merge pull request #911 from wjp/tabs | Eugene Sandulenko | |
GUI: Improve tab widget | |||
2017-03-01 | GUI: Increase tab title spacing | Willem Jan Palenstijn | |
2017-02-28 | GUI: Fix Enumeral vs. Non-Enumeral In Conditional GCC Warning. | D G Turner | |
2017-02-28 | GUI: Check rect validity for popup/radio drawing | Willem Jan Palenstijn | |
2017-02-28 | GUI: Give each tab in TabWidget its own width | Willem Jan Palenstijn | |
The width of each tab is now computed from its title, independently of the other tabs. This increases the number of tabs that fit on the screen. This rewrite also fixes a bug where if the window size increased while _firstVisibleTab > 0, some tabs would become inaccessible when the scroll buttons were hidden. The layout key Globals.TabWidget.Tab.Width is now treated as minimal tab width. This is set so that the tabs fit reasonably well in lowres layouts. At the same time, this reduces the lowres scroll buttons heights to fit. This patch makes the Nintento DS hacks in TabWidget obsolete. (Hopefully! I'm not able to test.) | |||
2017-02-28 | GUI: Clean up GlobalOptionsDialog reflow changing visible tabs | Willem Jan Palenstijn | |
2017-02-28 | Merge pull request #912 from rsn8887/upstream | Willem Jan Palenstijn | |
SDL: fix options control tab ordering and labels | |||
2017-02-27 | SDL: Fix value range checking for kbdMouseSpeedSlider | rsn8887 | |
2017-02-27 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-02-26 | SDL: fix options control tab ordering and labels | rsn8887 | |
- control options tab is moved past graphics options tab - control tab is not the default anymore - changed label of "Mouse Speed" option to "Pointer Speed" - changed Pointer Speed infotip description to make it more clear | |||
2017-02-22 | SDL: Fix erratic analog pointer + control options | rsn8887 | |
Fixes erratic speeds in analog pointer motion Implemented option to set analog/keyboard pointer speed and control the analog joystick deadzone. The deadzone option appears only if the build supports analog joystick (via JOY_ANALOG define) | |||
2017-02-21 | Merge pull request #905 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: added tab Control in main Options menu for switching some features | |||
2017-02-18 | ANDROIDSDL: config feature swap_menu_and_back renamed to ↵ | lubomyr | |
swap_menu_and_back_buttons | |||
2017-02-15 | GUI: Fix CID #1362505 | Alexander | |
The case probably would never show up, just fixed so it'd disappear from Coverity. | |||
2017-02-14 | ANDROIDSDL: implemented checkbox for swap menu and back buttons | lubomyr | |
2017-02-14 | ANDROIDSDL: backend related checking in options.cpp replaced with ↵ | lubomyr | |
hasFeature... condition, renamed some fields and methods | |||
2017-02-13 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-02-11 | Merge pull request #895 from csnover/gui-volume-options | Eugene Sandulenko | |
GUI: Add three new options for volume slider controls | |||
2017-02-07 | ANDROIDSDL: code refactoring... | lubomyr | |
2017-02-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-02-05 | GUI: Add three new options for volume slider controls | Colin Snover | |
GUIO_NOSPEECHVOLUME can be used for games that allow toggling of speech but do not provide the ability for users to control speech volume. GUIO_LINKMUSICTOSFX and GUI_LINKSPEECHTOSFX can be used for games that allow control of music, sfx, and speech in combinations, like games that provide control of digital audio separately from MIDI, or games that only control all three audio types through a single volume control. | |||
2017-01-31 | ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu | lubomyr | |
2017-01-31 | ANDROIDSDL: fixed in-game menu crash, removed unused method | lubomyr | |
2017-01-30 | ANDROIDSDL: implemented checkbox for change mouse mode in Options menu | lubomyr | |
2017-01-30 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-01-23 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-01-16 | I18N: Regenerate translations data file | Thierry Crozat | |