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2007-02-04- changed the way how gradients are calculatedJohannes Schickel
- bumped theme version svn-id: r25369
2007-02-03Added a TODO to processExtraValues.Johannes Schickel
svn-id: r25364
2007-02-03Changed _imageHandels into an array.Johannes Schickel
svn-id: r25363
2007-02-03 shalt not declare static vars inside member functions' spoke Fingolfin, and ↵Max Horn
see, there was static all over the place (somebody please fix this, pretty please with sugar atop) svn-id: r25361
2007-02-03Replaced 'typedef Common::String String' with explicit usages of ↵Max Horn
Common::String (mainly to make doxygen happy) svn-id: r25360
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269
2007-01-28Pass objects by (const) ref instead of value; only set game description in ↵Max Horn
the config file if one has been specified svn-id: r25243
2007-01-21When a user clicks on an editable string, use the correct font for calculatingTorbjörn Andersson
the width. Should fix bug #1640622. svn-id: r25139
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-06ShowCursor() and HideCursor() are deprecated in Mac OS X, replacing the calls.Oystein Eftevaag
svn-id: r25041
2007-01-06Add myself to the necessary credit sections.David Symonds
svn-id: r25030
2006-12-28Credit clone2727 for his significant contributions to our Wiki.Eugene Sandulenko
svn-id: r24944
2006-12-27Added NewGui::getTopDialog methodMax Horn
svn-id: r24938
2006-12-27Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partiallyEugene Sandulenko
reverts commit r24656 for fixing bug #1590596 and effectively fixes both. svn-id: r24933
2006-12-26Patch #1622564: "Enhanced PopUp behaviour"Eugene Sandulenko
svn-id: r24931
2006-12-09Updated credits: Benjamin Haisch = John DoeMax Horn
svn-id: r24827
2006-11-19Fixed excessive indentation and removed leftover printf.Torbjörn Andersson
svn-id: r24749
2006-11-18Oops, proper spelling.Eugene Sandulenko
svn-id: r24734
2006-11-18Add touche engine to credits since it is supported.Eugene Sandulenko
svn-id: r24733
2006-11-13Patch #1595705: "Select last game when removing the last game of the list"Eugene Sandulenko
svn-id: r24707
2006-11-12Credit criezy for BS1 Mac and mention it in NEWS.Eugene Sandulenko
svn-id: r24698
2006-11-11Fix valgrind warning on unitialized variable.Eugene Sandulenko
svn-id: r24675
2006-11-08The theme browser will now search through the bundle resource directory on ↵Oystein Eftevaag
OS X, fixing bug [ 1592294 ] MACOSX: Cannot Switch Back to Modern Theme svn-id: r24658
2006-11-08Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"Eugene Sandulenko
svn-id: r24656
2006-11-07Only set up / tear down the custom cursor if _useCursor is true.Torbjörn Andersson
svn-id: r24648
2006-11-07The modern theme sets its own cursor, which makes it responsible for restoringTorbjörn Andersson
the old one afterwards. svn-id: r24647
2006-10-29Changed some single quotes to double quotes; fixed 'Solaris Spark' -> ↵Max Horn
'Solaris SPARC'; added vinterstum as Mac OS X packager -- he did the last couple release binaries, not me, so he should get all the fame and blame ;-) svn-id: r24567
2006-10-25- Fix crash if theme_logo.visible is set to true in a classic theme config fileJohannes Schickel
svn-id: r24513
2006-10-25- renamed GUI::ThemeNew to GUI::ThemeModernJohannes Schickel
- renamed ThemeNew.cpp to ThemeModern.cpp svn-id: r24512
2006-10-25Formatting.Johannes Schickel
svn-id: r24511
2006-10-25Compile fix when DISABLE_FANCY_THEMES is #definedBertrand Augereau
svn-id: r24510
2006-10-18Credit madmoose for his MOD player.Eugene Sandulenko
svn-id: r24375
2006-10-15Reflect Simon engine rename in credits too.Eugene Sandulenko
svn-id: r24340
2006-10-10Using the correct factor for the slider background now.Johannes Schickel
svn-id: r24269
2006-10-08Cleanup.Johannes Schickel
svn-id: r24240
2006-10-08Oops...Johannes Schickel
svn-id: r24238
2006-10-08Fixed disabled blending for classic theme.Johannes Schickel
svn-id: r24237
2006-10-08Make modern and classic theme config files use the same version number.Johannes Schickel
svn-id: r24236
2006-10-08Adding option to enable/disable blending for the classic theme.Johannes Schickel
svn-id: r24234
2006-10-08Final fix for wrong cursor palettes in SCUMM games after using the GUI.Johannes Schickel
svn-id: r24233
2006-10-08Making engines working again.Johannes Schickel
svn-id: r24232
2006-10-08Displaying the theme name instead of the theme config file name in the ↵Johannes Schickel
'Misc' section of the Options dialog. svn-id: r24231
2006-10-08Now the 'gui_theme' setting saving works...Johannes Schickel
svn-id: r24230
2006-10-08Adding a 'name' field to the theme config which is used for nice theme names ↵Johannes Schickel
in the theme browser. svn-id: r24229
2006-10-08Renaming classic.ini to classic080.ini.Johannes Schickel
svn-id: r24228
2006-10-08Fixed compile.Johannes Schickel
svn-id: r24227
2006-10-08Display the correct theme name if it's specified with --gui-themeJohannes Schickel
svn-id: r24223
2006-10-08- reworked my commit for r24216, not 'Classic (Builtin)' uses the builtin ↵Johannes Schickel
classic theme and classic uses the classic.ini file - save the chosen theme now svn-id: r24222
2006-10-08Added a comment about how the theme browser finds the themes.Johannes Schickel
svn-id: r24218
2006-10-08- Forcing 'classic' as the builtin classic theme (which means it ignores the ↵Johannes Schickel
classic.ini atm) svn-id: r24216