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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-08-12
Whitespace.
Torbjörn Andersson
2006-08-04
Only refresh the theme & reflow all dialogs if the screen settings actually c...
Max Horn
2006-08-04
There is no need anymore to report EVENT_SCREEN_CHANGED changes to the GUI code
Max Horn
2006-08-04
Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)
Max Horn
2006-08-04
Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code d...
Max Horn
2006-08-04
Renamed handleScreenChanged() -> reflowLayout() in the GUI code
Max Horn
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-07-30
Added explicit string equals/hash functors to a new header common/hash-str.h;...
Max Horn
2006-07-23
String class usage cleanup
Max Horn
2006-07-22
Clear the active domain when (re)opening the launcher dialog. This fixes bug
Torbjörn Andersson
2006-07-15
Adds eriktorbjorn to the kyra credits for his VQA player for kyra3.
Johannes Schickel
2006-07-15
Makes usage of themepath over extrapath then loading the gui files.
Johannes Schickel
2006-07-14
More whitespace changes.
Torbjörn Andersson
2006-07-10
Call handleScreenChanged() when opening the console. Otherwise, we may get
Torbjörn Andersson
2006-07-10
Add cyx's patch for #1497725 - GUI: trying to enter empty CD drive
Travis Howell
2006-07-09
Added Neil Millstone to the credits
Max Horn
2006-07-09
Patch #1519399: DS Backend
Max Horn
2006-07-08
Updated credits
Max Horn
2006-07-07
- Fix bug #1513671 "GUI: PSP classic mode problems"
Eugene Sandulenko
2006-07-07
override inactive_dialog_shading on PSP
Joost Peters
2006-06-28
Since the slider's handleMouseMoved() clips the new value, there's no need to
Torbjörn Andersson
2006-06-24
Add Keith Scroggins to credits as Atari/FreeMiNT builder.
Eugene Sandulenko
2006-06-24
listwidget: handle clicking outside of the list more gracefully
Willem Jan Palenstijn
2006-06-24
* Renamed config.mak to config.mk
Max Horn
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-21
Reverting here too.
Johannes Schickel
2006-06-21
Ok after a few checks this is how it should be (fixing problems with my last ...
Johannes Schickel
2006-06-21
Oops fixes problem introduced with last commit.
Johannes Schickel
2006-06-21
Commits fix for crashing about dialog mentioned my Marucs on -devel.
Johannes Schickel
2006-06-21
Fixed warning.
Torbjörn Andersson
2006-06-20
Applied patches from bug report #1276480, "GUI: Accented characters". This
Torbjörn Andersson
2006-06-20
Cleanup. It seems unnecessary to have a "break" right after an unconditional
Torbjörn Andersson
2006-06-16
The top dialog can change during the event loop. In that case, flush all the
Torbjörn Andersson
2006-06-15
- Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want restor...
Johannes Schickel
2006-06-15
Made the body of the tab widgets taller. This makes no visual difference, but
Torbjörn Andersson
2006-06-15
- Make tabs narrower so they all fit on screen. Now navigation buttons
Eugene Sandulenko
2006-06-15
Fix bug with tab navigation buttons jumping on resolution change.
Eugene Sandulenko
2006-06-15
Fixed regression with the override checkboxes in the "Edit game" dialog. The
Torbjörn Andersson
2006-06-15
Delete the old cursor buffer before allocating a new one. If the theme is
Torbjörn Andersson
2006-06-15
Smaller versions of checkbox and cursor for 320xY resolutions.
Eugene Sandulenko
2006-06-15
- Consistent order of tabs between global and game options
Eugene Sandulenko
2006-06-15
Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling.
Eugene Sandulenko
2006-06-14
Implements new Tab drawing for modern theme (nearlly matches mockups now)
Johannes Schickel
2006-06-13
No idea how PlayStation turned to Playstation. Fixing.
Eugene Sandulenko
2006-06-13
More proper version of credits
Eugene Sandulenko
2006-06-13
Fix credits
Eugene Sandulenko
2006-06-13
Removed printf() debug message.
Torbjörn Andersson
2006-06-13
Disable the theme before restoring the cursor, not afterwards. Otherwise there
Torbjörn Andersson
2006-06-13
Let the [cursor] palette manager handle disableCursorPalette() too, to avoid
Torbjörn Andersson
2006-06-12
Increased the spacing between the widgets on the "Game" tab of the "Edit Game"
Torbjörn Andersson
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