Age | Commit message (Collapse) | Author |
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Removing this GUI control was suggested as far back as 2011 at
<http://lists.scummvm.org/pipermail/scummvm-devel/2011-November/010416.html>.
There were no objections, but it was never removed. When working
on audio latency bugs, I independently rediscovered that the GUI
option was broken: the per-game options would *never* work, and the
option would not take effect until ScummVM was restarted because
there is no API for interacting with the backend audio mixer. So
now, it is finally gone.
Primarily for the sake of future troubleshooting, configurability
of the audio sample frequency within SdlMixerManager is maintained
for the moment, but now users will need to edit their ScummVM
configuration file manually to change it.
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c19c10d548b2867bc4fd003fb29ac0017b2bd29d fixed the bad parsing of
module.mk which meant the Xcode generator broke. For the moment,
just move the hack for browser_osx.mm into the generator, until
there is a more elegant solution to this problem (if ever).
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stdout may be buffered, in which case debugger messages are
delayed until a newline is written. The same kinds of calls to
OSystem::logMessage are flushed, so this just seems to be a simple
omission on this non-default code branch.
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Comments explain how the num lock handling works before the
fall-through cases.
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I think these are the last one that were already flagged as being
deliberate.
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This is an attempt to fix a difficult to reproduce issue where the NSOpenPanel
remains open in the background and locks the application. Some tests suggest
that it might fix the issue, but only time will tell.
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This is to avoid dispatching to ScummVM events that were intended for
the NSOpenPanel dialog.
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This reverts commit eefa72afa1978a9dea10f5b1833fcc8f58a3468e.
With this patch ConfigManager is broken.
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This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
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When widget::draw() is called it asks the ThemeEngine to redraw the background
first and then the widget gets redrawn in drawWidget(). The ThemeEngine uses
an extended rect to restore the background to include bevel and shadow effects.
However if this extended rect overlaps with other widgets, since those other
widgets are not redrawn, a part of those will be missing. See for example
bug #6394: GUI: List View save page drawns over font.
In case we get overlap we might need to change the way widgets are drawn so
that all widgets intersecting the area where the backgroud is restored are
redrawn. This commit simply seperate the bevel and shadow effects, and uses
the shadow offset only to extend the bottom and right sides of the rectangle
(while the bevel offset is still used to extend all four sides). This
results in a smaller extended rectangle (if the shadow offset is bigger than
the bevel offset, which is the case of the list view) and thus decrease the
risk of the issue happening. The particular cases described in bug #6394
are all fixed with this change.
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Fixes Trac#9838.
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Instead of shrinking the rect based on how many labels aren't there,
expand the rect based on how many labels are there.
Closes gh-958
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The Save/Load screen has a preview area with labels for date and time.
The bottom label was drawing past the bottom of the rect.
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Closes gh-956
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GUI: Restore previous settings if GUI cannot be rendered
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PR#921 changes the behavior of the client that if the GUI fails to be
rendered the previously applied settings in the misc category are
restored. Error messages were altered according to the changes.
Bug: #9717 GUI: Indirectly changing 'GUI Language' can produce
inconsistent behaviour when changing some options.
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The issue was with the focus or mouse widget as it may not be a
direct child of the dialog (it may for example be a child of the tab
widget in the options dialog) and removing a widget was not
resetting the mouse of focus widget if that widget was not a
direct child.
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