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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-11-09
minor tweaks
Max Horn
2008-11-09
Got rid of some more 'using' usages
Max Horn
2008-11-09
Removed many unnecessary #includes
Max Horn
2008-11-09
Partially merge classes Theme and ThemeEngine (saves another couple KB), some...
Max Horn
2008-11-08
Thou shalst never use the 'using' keyword in a header file, lest the wrath of...
Max Horn
2008-11-08
Pushing down some header deps
Max Horn
2008-11-08
Moved some internal stuff from ThemeEngine.h to ThemeEngine.cpp
Max Horn
2008-11-07
Saving a game from GMM is now working for the SAGA engine, though the descrip...
Filippos Karapetis
2008-11-07
Formatting.
Johannes Schickel
2008-11-06
Fixed colors for the GMM save/load dialogs
Filippos Karapetis
2008-11-06
Fixed compilation.
Torbjörn Andersson
2008-11-06
Added some WIP code for the GMM save dialog (still not working correctly)
Filippos Karapetis
2008-11-06
Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSys...
Max Horn
2008-11-05
Tweaked browser dialog in 320x200 mode
Max Horn
2008-11-05
Tweaked classic theme in 320x200 mode, to use the available space better
Max Horn
2008-11-05
Paranoia check
Max Horn
2008-11-04
Some cleanup / handle the case where the themepath is neither pointing to a d...
Max Horn
2008-11-04
Reordered initialization lists to kill a ton of warnings.
Nicola Mettifogo
2008-11-03
Removed dependency on OSystem::RGBToColor, by using Graphics::RGBToColor + Gr...
Johannes Schickel
2008-11-03
Updated theme files for r34883.
Johannes Schickel
2008-11-03
Patch #2122869: ALL: Common load dialog
Max Horn
2008-11-03
Moved GuiObject::reflowLayout from newgui.cpp to object.cpp
Max Horn
2008-11-03
Renamed ThemeLayout::buildCopy to buildCopy::makeClone
Max Horn
2008-11-03
Fix comment
Max Horn
2008-11-03
Documented & cleaned up ThemeEngine::createCursor
Max Horn
2008-11-03
Instead of allocating (and leaking, in case of an error) a 64k table with at ...
Max Horn
2008-10-29
Store names for renderer configuration in config file instead of integers.
Johannes Schickel
2008-10-29
Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to st...
Johannes Schickel
2008-10-29
Fixed: Text too big in 1x mode.
Vicent Marti
2008-10-29
Bugfix: Dirty rectangle out of range when blitting into the overlay.
Vicent Marti
2008-10-26
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...
Filippos Karapetis
2008-10-22
Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.
Kari Salminen
2008-10-22
Committed updated version of my patch #2184529 "SearchSet: Get rid of SharedP...
Johannes Schickel
2008-10-21
Fixed: Naming of STX files in Scummmodern theme.
Vicent Marti
2008-10-21
Fix for bug #1960518 "ALL: --list-saves ignores custom paths".
Johannes Schickel
2008-10-18
Fixed: Assert when parsing a corrupted Theme archive (now discarding the them...
Vicent Marti
2008-10-18
Fixed warning.
Torbjörn Andersson
2008-10-18
Fixed: Default theme had several XML headers.
Vicent Marti
2008-10-18
Changed XML Parser to require standards-compilant XML header.
Vicent Marti
2008-10-18
Fixed: Invisible debugger console text in Classic theme.
Vicent Marti
2008-10-18
ImageManager: Added support for generic archives (zips and folders).
Vicent Marti
2008-10-18
Fixed: "GUI: Crash in Debugger" (ID: 2169419)
Vicent Marti
2008-10-15
Changed XMLParser comment syntax to conform to XML standards (<!-- * -->)
Vicent Marti
2008-10-15
Fixed: Game version selection menu (Bugs 2167730 and 2164305).
Vicent Marti
2008-10-14
Fixed: Freddi 1/2 ingame menu crash (BUG 2167027).
Vicent Marti
2008-10-14
Added "Mass Add" dialog.
Vicent Marti
2008-10-14
Fixed: Parser crash when adding an XML layout with an unhandled type.
Vicent Marti
2008-10-14
Crash ScummVM when a widget definition cannot be found in the XML file and sh...
Vicent Marti
2008-10-13
Fixed: Ingame debug console in all games.
Vicent Marti
2008-10-12
Merged ThemeEngine::themeEval() and ThemeEngine::evaluator() methods into a s...
Max Horn
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