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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-06-11
Re-calculate tab width when the screen changes.
Torbjörn Andersson
2006-06-11
Patch from bugreport #1503715: "Quit should clear domain"
Eugene Sandulenko
2006-06-11
Whitespace.
Torbjörn Andersson
2006-06-11
Re-calculate the label width for EditGameDialog's language and platform pop-ups
Torbjörn Andersson
2006-06-11
Patch #1336171: "MIDI gain setting for FluidSynth" with slight modifications
Eugene Sandulenko
2006-06-11
Patch from bugreport #1502409: "Search ScummVM directory for GUI theme".
Eugene Sandulenko
2006-06-11
Playstation -> PlayStation
Joost Peters
2006-06-11
Add Joachim as documentation writer
Eugene Sandulenko
2006-06-11
Sync credits
Eugene Sandulenko
2006-06-10
This may cut down a little on unnecessary strings / mallocs:
Torbjörn Andersson
2006-06-10
Whitespace
Torbjörn Andersson
2006-06-10
Return proper keynames for Symbian keymapping
Lars Persson
2006-06-08
- Removes (obsolete) USE_AUTO_SCALE define
Johannes Schickel
2006-06-07
oops. More appropriate place for loading fonts. Avoids loading fonts on
Eugene Sandulenko
2006-06-07
Fix regression with console having wrong font on startup.
Eugene Sandulenko
2006-06-06
Move whole theme ini file to evaluator. Next step is caching. Also now it is
Eugene Sandulenko
2006-06-05
Some minor tweaks to the classic theme's options dialog. The SoundFont and
Torbjörn Andersson
2006-06-05
Slightly optimize 'getVar(FOO)' usage pattern
Max Horn
2006-06-05
Some more string usage tweaks
Max Horn
2006-06-05
cleanup
Max Horn
2006-06-05
Fixing some more typenames to comply to the ScummVM coding guidelines
Max Horn
2006-06-05
Fix various typenames to comply to the ScummVM coding guidelines
Max Horn
2006-06-05
I just realized that by making the classic SCUMM options dialog just one pixel
Torbjörn Andersson
2006-06-05
Base the width of the SCUMM options dialog, classic theme, on buttonWidth,
Torbjörn Andersson
2006-06-04
Fixes slider drawing.
Johannes Schickel
2006-06-03
Re-align the launcher version string when the screen changes. It could be
Torbjörn Andersson
2006-06-03
I completely forgot to gredit Laurent Blume for Solaris x86 build which we
Eugene Sandulenko
2006-06-03
Use full path in #include guard, to avoid name clashes; also, to declare cons...
Max Horn
2006-06-03
Typo
Travis Howell
2006-06-03
Add credit for Feeble Files source code
Travis Howell
2006-06-03
*Loads* of Common::String related optimizations. Woa, *tons* of methods were ...
Max Horn
2006-06-03
When the screen changes, redraw all dialogs *immediately* rather than waiting
Torbjörn Andersson
2006-06-02
Turn AliasesMap and VariablesMap keys from String to const char *.
Eugene Sandulenko
2006-06-02
Optimize string usage a tiny bit more
Eugene Sandulenko
2006-06-02
Let deleteWidget() check if it's deleting _mouseWidget, _focusedWidget or
Torbjörn Andersson
2006-06-02
Optimize GUI string usage a tiny bit more
Max Horn
2006-06-01
reduce number of string allocations
Willem Jan Palenstijn
2006-06-01
small optimization in evaluator variable lookup
Willem Jan Palenstijn
2006-05-31
Credit Clem and Raina for forum themes
Eugene Sandulenko
2006-05-31
More cleanup. We shouldn't need these widget size parameters either.
Torbjörn Andersson
2006-05-31
Cleanup. We no longer need these widget size parameters.
Torbjörn Andersson
2006-05-31
Update _tabHeight on screen changes.
Torbjörn Andersson
2006-05-30
Fix About dialog in PSP theme
Eugene Sandulenko
2006-05-30
Slight adjustment to list height in PSP theme so it will not have ugly empty
Eugene Sandulenko
2006-05-30
Fixes for MM NES resolution:
Eugene Sandulenko
2006-05-30
override some widget settings for launcher on 480x272
Joost Peters
2006-05-30
Fix game options in PSP theme
Eugene Sandulenko
2006-05-30
Fix global options on PSP theme
Eugene Sandulenko
2006-05-30
Put volume controls conditionally into separate tab. Used by PSP theme.
Eugene Sandulenko
2006-05-30
- Split global audio tab into audio and volume
Eugene Sandulenko
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