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2009-02-13Fixed bug #2485123 (weird looking game load dialog).Vicent Marti
svn-id: r36313
2009-02-13Fix GUI themes zip filesMax Horn
svn-id: r36287
2009-02-12Fixed working Keys button in in game options dialogLars Persson
Fixed key mappings dialog layout svn-id: r36285
2009-02-11Patch #2553049: Remove clem's name from forum design, following his requestMax Horn
svn-id: r36272
2009-02-07Third attemp at fixing release-critical #2472185. Also fixes regression ↵Vicent Marti
reported in #2555710. svn-id: r36227
2009-02-06Reverted previous commit.Vicent Marti
svn-id: r36226
2009-02-06Removed special case when redrawing the dialog stack. Fixes bug #2555710 and ↵Vicent Marti
several lesser graphical glitches with classic theme. svn-id: r36225
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
svn-id: r36139
2009-01-24Fix for bug #2533091 "MAC: Cannot add games in the launcher in fullscreen mode".Johannes Schickel
svn-id: r36036
2009-01-23Changed Graphics::ImageDecoder to allow custom PixelFormatsMax Horn
svn-id: r36026
2009-01-23Renamed Archive::openFile to createReadStreamForMemberMax Horn
svn-id: r36021
2009-01-23Renamed ArchiveMember::open -> createReadStream, and made it a cv member ↵Max Horn
(const); same for Archive::openFile svn-id: r36020
2009-01-22Fix buggy images in GUI when switching overlay mode (e.g. on Mac OS X when ↵Max Horn
toggline full screen and windowed mode) svn-id: r36001
2009-01-22Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ↵Max Horn
into methods, and added an operator== svn-id: r35993
2009-01-18Updated theme version to 0.4Max Horn
svn-id: r35914
2009-01-18Updated theme .zip files and default themeMax Horn
svn-id: r35913
2009-01-18Updated credits list with retired membersMax Horn
svn-id: r35911
2009-01-18cleanupMax Horn
svn-id: r35899
2009-01-18GUI: Some cleanup and renaming; moved some parsing code from ThemeEngine to ↵Max Horn
ThemeParser svn-id: r35898
2009-01-18GUI: Removed ThemeEngine::getTabSpacing() and getTabPadding(); removed some ↵Max Horn
dead code svn-id: r35896
2009-01-18GUI: Renamed Globals.TabLabelWidth to Globals.PopUpWidget.labelWidth (that's ↵Max Horn
what it really is); changed PopUpWidget to use that value directly svn-id: r35895
2009-01-17Merged gui/ThemeData.cpp into ThemeEngine.cppMax Horn
svn-id: r35881
2009-01-17Removed unused & incomplete widget caching codeMax Horn
svn-id: r35880
2009-01-14Added some comments to ThemeLayoutStacked::reflowLayoutH/VMax Horn
svn-id: r35868
2009-01-14Renamed various ThemeLayout methods for clarity; removed unused setSpacing ↵Max Horn
method, and moved _spacing to class ThemeLayoutStacked svn-id: r35867
2009-01-14Handle the sound font clearing button in the game specific optionsJordi Vilalta Prat
svn-id: r35864
2009-01-14Use the current palette size for the theme mouse cursor instead of using the ↵Jordi Vilalta Prat
maximum (fixes a valgrind warning) svn-id: r35857
2009-01-12Fixed bug #2500168 ("GUI: Cannot quit in the launcher's load dialog"). I thoughtTorbjörn Andersson
I would have to do more than this to fix it, but it seems to be enough. svn-id: r35840
2009-01-11Merge in Virtual Keybpard & KeyMapper branch,Eugene Sandulenko
- Merge is perfromed in order to not let rotting the code - Makefile modifications were avoided Stuff to resolve: - Circular dependency of common/vkeybd from graphics/ - Make it compilable (?) - Add some keyboards - Decide on the key bindings svn-id: r35813
2009-01-10Moved some stuff from the EditGameDialog constructor to its open() method toTorbjörn Andersson
avoid uninitialised variables. (This is similar to some bugs that were fixed earlier today.) svn-id: r35811
2009-01-10Update Joachim's role as requested by him.Eugene Sandulenko
svn-id: r35809
2009-01-10open browser dialog before manipulating it (fixes assert when pressing 'add ↵Willem Jan Palenstijn
game') svn-id: r35807
2009-01-08Fixed release critical bug #2472185. All transparent buttons should now ↵Vicent Marti
properly refresh their text when changed between redrawing frames. This includes the launcher "Add game" button and the options "subtitle mode" button. svn-id: r35789
2009-01-08Fixed revertion to "Add game" button string after a "Mass add" was processed.Johannes Schickel
svn-id: r35788
2009-01-05Tweak gui/ThemeData.* to not produce errors on certain system like Haiku (at ↵Max Horn
least I hope this will work :) svn-id: r35743
2009-01-03- Prevented full theme search when "builtin" theme was specifiedJohannes Schickel
- Only do a recursive search for themes with depth 1 in '.' svn-id: r35706
2009-01-02Fix compilation on Mac OS X; tiny simplificationMax Horn
svn-id: r35688
2009-01-02Cleanup.Johannes Schickel
svn-id: r35687
2009-01-02Fixed crash when returning to launcher from a 640x480 game running with a ↵Johannes Schickel
non 1x scaler. svn-id: r35686
2009-01-02- Moved theme listing code from GuiManager to ThemeEngineJohannes Schickel
- Only show builtin theme in theme list if GUI_ENABLE_BUILTIN_THEME is defined - Introduced _themeFile to ThemeEngine again and changed _themeId to store the basename of the theme svn-id: r35684
2009-01-02- Fixed --gui-theme command line descriptionJohannes Schickel
- Added --list-themes command line command to list available GUI themes svn-id: r35681
2009-01-02- Added support selection of themes via a basename again (This should fix ↵Johannes Schickel
bugs #2473213 "GUI: Theme selection oddities and regressions" and #2219605 "GUI: theme detection") - Changed default value to "scummmodern" instead of "scummmodern.zip" for "gui_theme" - Moved theme listing code from ThemeBrowser to GuiManager svn-id: r35680
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵Johannes Schickel
gui/GuiManager.h svn-id: r35668
2009-01-02Reverted the handling of mouse move events, now the slider widget should be ↵Johannes Schickel
highlighted correctly again. svn-id: r35667
2009-01-02Modified the way button highlights are processed when a widget is in ↵Johannes Schickel
dragging mode. This allows for example unhighlighting of a button when the user clicked on it but moved the mouse away. svn-id: r35666
2009-01-02GUI: Redraw screen ASAP if the theme was changedMax Horn
svn-id: r35665
2009-01-02GUI: Create the _themeArchive once and then keep it; also do not reload ↵Max Horn
theme bitmaps needlessly svn-id: r35663
2009-01-02Got rid of GuiManager::clearDragWidget instead handle it via a new widget ↵Johannes Schickel
flag WIDGET_IGNORE_DRAG. svn-id: r35662