Age | Commit message (Collapse) | Author |
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Starship Titanic produces lots of "uninitialized value" warnings
at the very beginning of the game, when turning right. This is
because in the very first movie frame it uses codebooks that have
not been loaded. Explicitly set their data to 0 to guarantee
consistent behavior.
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Thanks to @dafioram for noticing the problem & sending an initial
patch, and to @wjp for noticing further that the PNG reader did not
even use the end info struct it created either.
Fixes Trac#10217. Closes gh-1028.
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y459.avi in Starship Titanic uses these two modes together, and
this appears to work fine.
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This should also improve performance by eliminating unnecessary
writes to the output bitmap for opaque pixels and by simplifying
the rendering loop.
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This is used by TITANIC for most of the furniture in the SGT
stateroom and Titania's parts.
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All users of BitStream were in fact using a specific, hardcoded variant,
so we can hardcode that variant, removing the need for virtual calls,
and enabling inlining.
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Closes gh-948.
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This gives Indeo3 the same behavior as other codecs when
encapsulated in a container that provides bit depth information
(e.g. AVI).
Closes #888.
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Used by Titanic engine.
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The stream is owned by the caller. Fixes CID 1362842.
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