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2002-04-10MorphOS version adapted to v0.2.0Ruediger Hanke
svn-id: r3902
2002-04-02fixed a little glitch that appeared in insane paletteVincent Hamm
svn-id: r3848
2002-04-02Wrote the string map for V7. Gui colors are still badVincent Hamm
svn-id: r3847
2002-03-25Fixed most of the speed issues of insaneVincent Hamm
svn-id: r3833
2002-03-25Various fix in insaneVincent Hamm
svn-id: r3830
2002-03-25Implemented gui during insaneVincent Hamm
svn-id: r3829
2002-03-21Completly change the way the Scumm object is handled. Now the main execution ↵Vincent Hamm
loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls svn-id: r3795
2002-03-20Now insane stream is unpacked in the main video buffer. So there is no more ↵Vincent Hamm
glitch when going back from insane to scumm. Also less memory is now required during insane playback svn-id: r3794
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg ↵James Brown
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792
2002-03-10Apply some patches by syke to prevent buffer overruns, etc.James Brown
svn-id: r3723
2002-03-10NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...Mutwin Kraus
svn-id: r3718
2002-03-08Fixed an smush directory errorVincent Hamm
svn-id: r3691
2002-03-08Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' ↵James Brown
shadowing. svn-id: r3685
2002-03-06Implemented the cutscene exit key during smush playbackVincent Hamm
svn-id: r3671
2002-03-06Made a few hacks in the smush player to make DIG intro play (but buggy)Vincent Hamm
svn-id: r3670
2002-03-06Preliminary smush playback support.Vincent Hamm
svn-id: r3669