Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-07-07 | got rid of some g_scumm uses | Max Horn | |
svn-id: r4482 | |||
2002-07-07 | indent run | Max Horn | |
svn-id: r4481 | |||
2002-07-04 | Theres nothing to see here... | James Brown | |
- Start of CMI support svn-id: r4459 | |||
2002-06-26 | Hacks to make SMUSH mixer a bit more tollerable. | James Brown | |
svn-id: r4429 | |||
2002-06-02 | Fix the streaming used in the movies in TheDig (warning, did not test | Lionel Ulmer | |
Full Throttle). This should be less buggy (ie crash less often, maybe not better quality) than the previous code. NOTE: the '1024 *' is here for testing purposes and will need to be severely reduced :-/ svn-id: r4396 | |||
2002-05-24 | Two changes in Dig movies: | Paweł Kołodziejski | |
- fix missing palette in sq2 movie (inside the asteroid), - restore palette after movies (ex. pigout). svn-id: r4380 | |||
2002-05-23 | Update for 16 bits and stereo smush sound in the dig | Paweł Kołodziejski | |
svn-id: r4379 | |||
2002-05-14 | some cleanup | Max Horn | |
svn-id: r4324 | |||
2002-05-13 | One last post-freeze fix. | James Brown | |
svn-id: r4307 | |||
2002-05-13 | The DIG SFX support - thanks to aquadran | James Brown | |
svn-id: r4303 | |||
2002-05-12 | SMUsH movie audio for The Dig | James Brown | |
svn-id: r4293 | |||
2002-05-12 | Add new mixer 'append' function to allow pseudo-streaming for SMUSH | James Brown | |
svn-id: r4291 | |||
2002-05-12 | Fix some Full Throttle smush problems from implementing the new Dig codecs. | James Brown | |
Added preliminary FT smush sound by jah - This needs work, it has to be able to STREAM audio to the mixer and append an existing buffer, not just create a new sample for each audio packet. svn-id: r4289 | |||
2002-05-06 | Add raw PCM part to dig .bun decompressor. | James Brown | |
svn-id: r4219 | |||
2002-05-05 | Fixed some things for Macintosh ports | Enrico Rolfi | |
svn-id: r4212 | |||
2002-05-04 | More SMUSH patches by aquadran: Implement code 4. | James Brown | |
svn-id: r4195 | |||
2002-05-01 | Well, one small commit before going to bed to regain the commit king | Lionel Ulmer | |
(damn Arisme :-) ). This fixes a warning found out by Valgrind when playing the Smush movies in TheDig. svn-id: r4170 | |||
2002-04-30 | Added missing Dig smush codecs. Dig movies are now perfect, graphically. | James Brown | |
Thanks Aquadran. svn-id: r4139 | |||
2002-04-29 | Updated SMUSH fix. Thanks aquadran. | James Brown | |
svn-id: r4130 | |||
2002-04-29 | Small inSANE patch for the dig, and start of Dig Audio support. | James Brown | |
It seems to crash using AUTOFREE for some reason. Can someone Valgrind/Purify this for me? svn-id: r4129 | |||
2002-04-25 | Fixed insane palette. Slowed down insane playback (need to find a better way) | Vincent Hamm | |
svn-id: r4080 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown | |
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908 | |||
2002-04-10 | MorphOS version adapted to v0.2.0 | Ruediger Hanke | |
svn-id: r3902 | |||
2002-04-02 | fixed a little glitch that appeared in insane palette | Vincent Hamm | |
svn-id: r3848 | |||
2002-04-02 | Wrote the string map for V7. Gui colors are still bad | Vincent Hamm | |
svn-id: r3847 | |||
2002-03-25 | Fixed most of the speed issues of insane | Vincent Hamm | |
svn-id: r3833 | |||
2002-03-25 | Various fix in insane | Vincent Hamm | |
svn-id: r3830 | |||
2002-03-25 | Implemented gui during insane | Vincent Hamm | |
svn-id: r3829 | |||
2002-03-21 | Completly change the way the Scumm object is handled. Now the main execution ↵ | Vincent Hamm | |
loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls svn-id: r3795 | |||
2002-03-20 | Now insane stream is unpacked in the main video buffer. So there is no more ↵ | Vincent Hamm | |
glitch when going back from insane to scumm. Also less memory is now required during insane playback svn-id: r3794 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown | |
svn-id: r3723 | |||
2002-03-10 | NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port... | Mutwin Kraus | |
svn-id: r3718 | |||
2002-03-08 | Fixed an smush directory error | Vincent Hamm | |
svn-id: r3691 | |||
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' ↵ | James Brown | |
shadowing. svn-id: r3685 | |||
2002-03-06 | Implemented the cutscene exit key during smush playback | Vincent Hamm | |
svn-id: r3671 | |||
2002-03-06 | Made a few hacks in the smush player to make DIG intro play (but buggy) | Vincent Hamm | |
svn-id: r3670 | |||
2002-03-06 | Preliminary smush playback support. | Vincent Hamm | |
svn-id: r3669 |