Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-25 | Patch #1117443 (Experimental plugin code revision) | Max Horn | |
svn-id: r17231 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-01-11 | Maybe I added wrong include, but at least it let me compile | Eugene Sandulenko | |
svn-id: r16535 | |||
2005-01-09 | Ensure the kyra legal headers match the rest of ScummVM | Max Horn | |
svn-id: r16504 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann | |
svn-id: r16002 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-12-02 | Fix kyra compile | Travis Howell | |
svn-id: r15969 | |||
2004-11-29 | Fix music volume | Eugene Sandulenko | |
svn-id: r15960 | |||
2004-11-28 | Last one... No more MT-32 pass-through. | Jerome Fisher | |
svn-id: r15954 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Fix compilation | Eugene Sandulenko | |
svn-id: r15866 | |||
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn | |
svn-id: r15865 | |||
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-11-14 | Patch #1066256. Mostly indentation fixes and some debug messages removed. | Eugene Sandulenko | |
svn-id: r15811 | |||
2004-11-14 | For MT-32 emu graphics should be initialized before Midi, as it prints | Eugene Sandulenko | |
ScummVM version on OSD. Now it works with the emu. svn-id: r15808 | |||
2004-11-14 | Patch #1066150 from eriktorbjorn - Enable adlib emulated midi as fallback ↵ | James Brown | |
where hardware synth is unavailable. svn-id: r15807 | |||
2004-11-11 | Bring kyra up-to-date with patch 1051358 | James Brown | |
svn-id: r15786 | |||
2004-11-10 | Clean up a bit the script stuff. In particular, resized the command pointers ↵ | Gregory Montoir | |
array, as it seems that none of kyrandia games have more than 0x13 command opcodes (checked kyra2 and kyra3). svn-id: r15782 | |||
2004-11-10 | get rid of the gameDataPath stuff as File::open already handles it | Gregory Montoir | |
svn-id: r15781 | |||
2004-10-16 | Fix whitespace / code formatting to match out guidelines | Max Horn | |
svn-id: r15576 | |||
2004-10-15 | Fix opcodes. | James Brown | |
svn-id: r15556 | |||
2004-10-15 | Merge in some of LordHotos kyra code, with some changes. | James Brown | |
It's still non-functional, but once I merge in some more of my local changes things should actually be moving a long a bit. svn-id: r15554 | |||
2004-07-31 | Less irritating place for this message | Max Horn | |
svn-id: r14374 | |||
2004-04-09 | Add Kyrandia base | James Brown | |
svn-id: r13516 |