Age | Commit message (Collapse) | Author |
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2. Added code to let the player skip past dialogue by leftclicking or hitting '.'
3. Removed the waitTicks() function and replaced all usage with delay()
4. Corrected various speed issues, the intro should run at the correct pace now
5. Talkie versions will no longer display the story screen during the intro, as in the original.
6. Moved the delay() function adjacent to other delay functions.
svn-id: r20438
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svn-id: r20088
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Done:
- moving all wsa specific things into a new class
svn-id: r19888
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svn-id: r19142
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- the decoders have been rewritten due to crashes I encountered with the previous ones in Compression::
- the wsa code loader for v1 have been rewritten too, to handle the same flags as the original
- some cleanup
- this has only been tested with the floppy version
svn-id: r18704
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svn-id: r18604
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svn-id: r18447
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svn-id: r16504
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svn-id: r16398
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svn-id: r15811
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svn-id: r15786
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It's still non-functional, but once I merge in some more of my local changes things should actually be moving a long a bit.
svn-id: r15554
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