Age | Commit message (Expand) | Author |
2006-01-19 | Oops forgot to add "The" in the game titles. | Johannes Schickel |
2006-01-19 | Changed the default names of the game detector. | Johannes Schickel |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-17 | Request screen update after mouse movement. | Joost Peters |
2006-01-14 | Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk". | Johannes Schickel |
2006-01-14 | Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight). | Johannes Schickel |
2006-01-14 | Fixes delay while waiting for the voice in the intro. | Johannes Schickel |
2006-01-13 | Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech patt... | Johannes Schickel |
2006-01-13 | Committed patch # 1404734 (KYRA: kyra/kyra.cpp small build warning fix) | Johannes Schickel |
2006-01-13 | Implemented a few drawing functions used by the menu, corrected a few incorrect | Oystein Eftevaag |
2006-01-12 | Fixed some issues with fading sound. | Johannes Schickel |
2006-01-12 | Fixed sound while loading games and fixed bug # 1403370. | Johannes Schickel |
2006-01-12 | Implemented 'ingame' sound handling, and named the unknown opcodes from the c... | Johannes Schickel |
2006-01-11 | Fixed bug # 1401416. | Johannes Schickel |
2006-01-11 | Fixed for bug report # 1401360. | Johannes Schickel |
2006-01-10 | Preliminary implementation of cmd_restoreBrandonsMovementDelay, to fix the wa... | Oystein Eftevaag |
2006-01-10 | Fixes debug call of cmd_resetScaleMode. | Johannes Schickel |
2006-01-10 | This should fix bug # 1401295. | Johannes Schickel |
2006-01-10 | Fix for bug #1401319, decreased width of backed up region when text is displa... | Oystein Eftevaag |
2006-01-10 | Fixed regression bug #1400707, and reenabled mouselocking with a fix, | Oystein Eftevaag |
2006-01-09 | Fixes bug # 1399886. | Johannes Schickel |
2006-01-08 | Temporary fix for bug #1399917, by adding two dummy opcodes to | Oystein Eftevaag |
2006-01-08 | Removed exiting the game on ESC, and making yet another sprite width adjustme... | Oystein Eftevaag |
2006-01-08 | Fixed savefile loading. | Johannes Schickel |
2006-01-08 | Safer check for correct savafiles. | Johannes Schickel |
2006-01-08 | Minor fix for sprite anims, to align with new width standard. | Oystein Eftevaag |
2006-01-08 | Fixed script handling a bit. | Johannes Schickel |
2006-01-08 | Fixed bug with sequences playing and fixed a bug with an invaild write. | Johannes Schickel |
2006-01-08 | Should fix gfx glichtes in the intro. | Johannes Schickel |
2006-01-07 | Implemented playing of the end sequence, still credits do not show up. | Johannes Schickel |
2006-01-07 | fix warning | Paweł Kołodziejski |
2006-01-06 | Implemented the end sequence, (only the rest of the winning end sequence | Johannes Schickel |
2006-01-04 | Added a little 'hack' for cmd_pauseTicks until it is fully implemented | Johannes Schickel |
2006-01-04 | Added a simple gui dialog if brandon dies (currently using scummvms gui system) | Johannes Schickel |
2006-01-04 | Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown. | Johannes Schickel |
2006-01-03 | Fixed wrong formatting in animator.h | Johannes Schickel |
2006-01-03 | Fixed some bugs with the timers. | Johannes Schickel |
2006-01-02 | More 'cleanup' for kyra. | Johannes Schickel |
2006-01-02 | Started to clean up the kyra engine. | Johannes Schickel |
2006-01-01 | Change load & save quick save keys, to match other engines. | Travis Howell |
2006-01-01 | fixed warnings | Paweł Kołodziejski |
2005-12-31 | Implemented: | Johannes Schickel |
2005-12-31 | Commited patches 1394374 and 1394374 with minor changes. | Johannes Schickel |
2005-12-30 | Fixed compilation. | Torbjörn Andersson |
2005-12-30 | * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI). | Max Horn |
2005-12-29 | Implemented: | Johannes Schickel |
2005-12-28 | Implemented: | Johannes Schickel |
2005-12-26 | Fixed bug with input handling and implemented: cmd_getBirthstoneGem. | Johannes Schickel |
2005-12-26 | Started to implement the amulet button callback. | Johannes Schickel |
2005-12-24 | Started to implement button handling (atm only the inventory works) | Johannes Schickel |