Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-25 | Fixes bug #1413951 (crashes when highlighting buttons on menu screens | Oystein Eftevaag | |
where the first button wasn't there), and the missing text on exit buttons. svn-id: r20166 | |||
2006-01-22 | Added highlighting to the menu buttons on mouseover. | Oystein Eftevaag | |
svn-id: r20142 | |||
2006-01-22 | fixed warnings | Paweł Kołodziejski | |
svn-id: r20137 | |||
2006-01-22 | Kyrandia: | Oystein Eftevaag | |
* Partial GUI implementation -Loading games and quitting works. -Colors are wrong in most room; saving and configuration doesn't work. * Moved stuff around in kyra.h, so struct definitions are adjacent. * Slight modification of Joostp's mousefix, should be more efficient and still work svn-id: r20135 | |||
2006-01-21 | Make debug key consistent. | Travis Howell | |
svn-id: r20125 | |||
2006-01-21 | Fixes bug # 1411432 (KYRA: graphics glitch when using the ice scroll) | Johannes Schickel | |
svn-id: r20124 | |||
2006-01-21 | Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵ | Max Horn | |
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115 | |||
2006-01-19 | Oops forgot to add "The" in the game titles. | Johannes Schickel | |
svn-id: r20096 | |||
2006-01-19 | Changed the default names of the game detector. | Johannes Schickel | |
svn-id: r20092 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-17 | Request screen update after mouse movement. | Joost Peters | |
This fixes the invisible cursor in backends which only update/draw the mouse in updateScreen() (i.e. atleast the PSP, PS2 and DC backends) svn-id: r20072 | |||
2006-01-14 | Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk". | Johannes Schickel | |
svn-id: r20032 | |||
2006-01-14 | Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight). | Johannes Schickel | |
svn-id: r20026 | |||
2006-01-14 | Fixes delay while waiting for the voice in the intro. | Johannes Schickel | |
svn-id: r20025 | |||
2006-01-13 | Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech ↵ | Johannes Schickel | |
patterns). svn-id: r20006 | |||
2006-01-13 | Committed patch # 1404734 (KYRA: kyra/kyra.cpp small build warning fix) | Johannes Schickel | |
svn-id: r20004 | |||
2006-01-13 | Implemented a few drawing functions used by the menu, corrected a few incorrect | Oystein Eftevaag | |
opcode debug messages, and blocked unnecessary sprite anim script looping. svn-id: r19992 | |||
2006-01-12 | Fixed some issues with fading sound. | Johannes Schickel | |
svn-id: r19990 | |||
2006-01-12 | Fixed sound while loading games and fixed bug # 1403370. | Johannes Schickel | |
svn-id: r19989 | |||
2006-01-12 | Implemented 'ingame' sound handling, and named the unknown opcodes from the ↵ | Johannes Schickel | |
cd version and 'implemented' them. svn-id: r19988 | |||
2006-01-11 | Fixed bug # 1401416. | Johannes Schickel | |
svn-id: r19983 | |||
2006-01-11 | Fixed for bug report # 1401360. | Johannes Schickel | |
Also added some delay calls while waiting in some script functions. svn-id: r19982 | |||
2006-01-10 | Preliminary implementation of cmd_restoreBrandonsMovementDelay, to fix the ↵ | Oystein Eftevaag | |
walking speed issue reported on the forums svn-id: r19974 | |||
2006-01-10 | Fixes debug call of cmd_resetScaleMode. | Johannes Schickel | |
svn-id: r19973 | |||
2006-01-10 | This should fix bug # 1401295. | Johannes Schickel | |
svn-id: r19972 | |||
2006-01-10 | Fix for bug #1401319, decreased width of backed up region when text is ↵ | Oystein Eftevaag | |
displayed. svn-id: r19971 | |||
2006-01-10 | Fixed regression bug #1400707, and reenabled mouselocking with a fix, | Oystein Eftevaag | |
to remove the mouse flickering under cutscenes and such. svn-id: r19962 | |||
2006-01-09 | Fixes bug # 1399886. | Johannes Schickel | |
svn-id: r19959 | |||
2006-01-08 | Temporary fix for bug #1399917, by adding two dummy opcodes to | Oystein Eftevaag | |
the end of the opcode list (CD version has two extra opcodes, looks like). svn-id: r19955 | |||
2006-01-08 | Removed exiting the game on ESC, and making yet another sprite width ↵ | Oystein Eftevaag | |
adjustment (to fix some graphics glitches). svn-id: r19953 | |||
2006-01-08 | Fixed savefile loading. | Johannes Schickel | |
svn-id: r19952 | |||
2006-01-08 | Safer check for correct savafiles. | Johannes Schickel | |
svn-id: r19949 | |||
2006-01-08 | Minor fix for sprite anims, to align with new width standard. | Oystein Eftevaag | |
svn-id: r19947 | |||
2006-01-08 | Fixed script handling a bit. | Johannes Schickel | |
svn-id: r19946 | |||
2006-01-08 | Fixed bug with sequences playing and fixed a bug with an invaild write. | Johannes Schickel | |
svn-id: r19945 | |||
2006-01-08 | Should fix gfx glichtes in the intro. | Johannes Schickel | |
svn-id: r19942 | |||
2006-01-07 | Implemented playing of the end sequence, still credits do not show up. | Johannes Schickel | |
svn-id: r19941 | |||
2006-01-07 | fix warning | Paweł Kołodziejski | |
svn-id: r19936 | |||
2006-01-06 | Implemented the end sequence, (only the rest of the winning end sequence | Johannes Schickel | |
is missing yet and one text part that malcolm says). => Kyra *should* be completeable now. Also used KyraEngine:: in all debug calls from the KyraEngine class. And fixes a bug while drawing shapes. svn-id: r19928 | |||
2006-01-04 | Added a little 'hack' for cmd_pauseTicks until it is fully implemented | Johannes Schickel | |
and fixed some wsa playing functions. svn-id: r19908 | |||
2006-01-04 | Added a simple gui dialog if brandon dies (currently using scummvms gui system) | Johannes Schickel | |
Implemented cmd_setDeathHandlerFlag and fixed debug call for cmd_drinkPotionAnimation. svn-id: r19907 | |||
2006-01-04 | Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown. | Johannes Schickel | |
svn-id: r19902 | |||
2006-01-03 | Fixed wrong formatting in animator.h | Johannes Schickel | |
Reworked the savefiles and extracted the save/load code to saveload.cpp. svn-id: r19900 | |||
2006-01-03 | Fixed some bugs with the timers. | Johannes Schickel | |
also implemented: cmd_dispelMagicAnimation and cmd_runWSAFrames and implemented color fading of the kyragem in room 210. svn-id: r19898 | |||
2006-01-02 | More 'cleanup' for kyra. | Johannes Schickel | |
Moved scene object drawing into its own class (see animator.h and .cpp) (this needs some more cleanup!) Moved text displaying into its own class (see text.h and .cpp) Also moved timer code to timers.cpp and button code to gui.cpp. Also changed wrong (c) information in debugger.h and debugger.cpp svn-id: r19890 | |||
2006-01-02 | Started to clean up the kyra engine. | Johannes Schickel | |
Done: - moving all wsa specific things into a new class svn-id: r19888 | |||
2006-01-01 | Change load & save quick save keys, to match other engines. | Travis Howell | |
svn-id: r19878 | |||
2006-01-01 | fixed warnings | Paweł Kołodziejski | |
svn-id: r19877 | |||
2005-12-31 | Implemented: | Johannes Schickel | |
- cmd_drinkPotionAnimation - cmd_fillFlaskWithWater - cmd_getIdolGem - cmd_itemOnGroundHere - cmd_queryCrystalState - cmd_setCrystalState - cmd_setBrandonScaleXAndY - cmd_resetScaleMode - cmd_getScaleDepthTableValue - cmd_setScaleDepthTableValue - cmd_brandonHealingSequence svn-id: r19871 | |||
2005-12-31 | Commited patches 1394374 and 1394374 with minor changes. | Johannes Schickel | |
Thanks to clemmy for that. svn-id: r19870 |