Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-11 | Renaming sequences.cpp to sequences_v1.cpp, as it's 100% Kyra1 specific. | Oystein Eftevaag | |
svn-id: r20494 | |||
2006-02-11 | Kyra cleanup path step 2 | Oystein Eftevaag | |
* Moved more code out of kyra.cpp. Specifically moved Kyra1 specific sequence helper functions to sequence.cpp (and updateKyragemFading() from animator.cpp for the same reason), and some generic animation functions to animator.cpp. This is mainly in preparation for Kyra2. * Additionally, cleaned up my last bugfix a little bit :) svn-id: r20493 | |||
2006-02-11 | Oops, forgot to revert a debug change. | Oystein Eftevaag | |
svn-id: r20489 | |||
2006-02-11 | Fixed bug [ 1403083 ] KYRA: Brandon graphics glitch when using the ice scroll | Oystein Eftevaag | |
The CD version of this particular sequence is only half the length of the floppy version. svn-id: r20487 | |||
2006-02-11 | Possible fix for bug [ 1425622 ] KYRA: Assertion at final scene | Oystein Eftevaag | |
Also fixes an uninitialized var. svn-id: r20486 | |||
2006-02-11 | Fixes the bug when displaying the falling leafe scene in room 12 and text ↵ | Johannes Schickel | |
bugs which overwride the interface. (also in the scene with the ruby tree) svn-id: r20483 | |||
2006-02-10 | Fixed gfx bug with shapes with flag 1 enabled. | Johannes Schickel | |
That means that Brandon now displays correctly when walking around. svn-id: r20482 | |||
2006-02-10 | Added support for compressed speech in the engine (I only tried ogg and flac ↵ | Johannes Schickel | |
I guess mp3 should work too...) Also changed some formatting. svn-id: r20480 | |||
2006-02-10 | Oops. Left this out of last commit, made the intro play too fast. | Oystein Eftevaag | |
svn-id: r20478 | |||
2006-02-10 | Started to improve the kyra game detector if an unknown version is found. | Johannes Schickel | |
svn-id: r20464 | |||
2006-02-09 | 1. Replaced the $Header$ tags in the Kyra files | Oystein Eftevaag | |
2. Added code to let the player skip past dialogue by leftclicking or hitting '.' 3. Removed the waitTicks() function and replaced all usage with delay() 4. Corrected various speed issues, the intro should run at the correct pace now 5. Talkie versions will no longer display the story screen during the intro, as in the original. 6. Moved the delay() function adjacent to other delay functions. svn-id: r20438 | |||
2006-02-09 | Moved tons of code out of kyra.cpp, and removed three redundant functions ↵ | Oystein Eftevaag | |
(two stubs to sound functions, and one duplicate function (one with 'posion' in the name, one with 'poison'). The bulk of the moved code is moved to the newly created files items.cpp, scene.cpp and sequences.cpp svn-id: r20437 | |||
2006-02-07 | Fixed lots of Subversion properties (keywords, mime-type, eol-style) | Max Horn | |
svn-id: r20428 | |||
2006-02-07 | Removed .cvsignore files | Max Horn | |
svn-id: r20424 | |||
2006-02-06 | Added the MD5 of a German Floppy version, as given by Arne.F on the forums. | Oystein Eftevaag | |
Also corrected some tabs. svn-id: r20418 | |||
2006-01-28 | Fixes the kyra GUI palette issues, implements background fading when the ↵ | Oystein Eftevaag | |
GUI's up, and a couple of very minor optimizations. svn-id: r20263 | |||
2006-01-27 | Implemented the GUI menu for saving games (minus the cursor in the text ↵ | Oystein Eftevaag | |
entry window...). The Load Game menu will now pop up before the last part of the intro is played, if it has already played once before (as in the original). Note that the palette is still wrong, and the settings menu is still not implemented. svn-id: r20210 | |||
2006-01-25 | Fixes bug #1413951 (crashes when highlighting buttons on menu screens | Oystein Eftevaag | |
where the first button wasn't there), and the missing text on exit buttons. svn-id: r20166 | |||
2006-01-22 | Added highlighting to the menu buttons on mouseover. | Oystein Eftevaag | |
svn-id: r20142 | |||
2006-01-22 | fixed warnings | Paweł Kołodziejski | |
svn-id: r20137 | |||
2006-01-22 | Kyrandia: | Oystein Eftevaag | |
* Partial GUI implementation -Loading games and quitting works. -Colors are wrong in most room; saving and configuration doesn't work. * Moved stuff around in kyra.h, so struct definitions are adjacent. * Slight modification of Joostp's mousefix, should be more efficient and still work svn-id: r20135 | |||
2006-01-21 | Make debug key consistent. | Travis Howell | |
svn-id: r20125 | |||
2006-01-21 | Fixes bug # 1411432 (KYRA: graphics glitch when using the ice scroll) | Johannes Schickel | |
svn-id: r20124 | |||
2006-01-21 | Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵ | Max Horn | |
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115 | |||
2006-01-19 | Oops forgot to add "The" in the game titles. | Johannes Schickel | |
svn-id: r20096 | |||
2006-01-19 | Changed the default names of the game detector. | Johannes Schickel | |
svn-id: r20092 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2006-01-17 | Request screen update after mouse movement. | Joost Peters | |
This fixes the invisible cursor in backends which only update/draw the mouse in updateScreen() (i.e. atleast the PSP, PS2 and DC backends) svn-id: r20072 | |||
2006-01-14 | Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk". | Johannes Schickel | |
svn-id: r20032 | |||
2006-01-14 | Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight). | Johannes Schickel | |
svn-id: r20026 | |||
2006-01-14 | Fixes delay while waiting for the voice in the intro. | Johannes Schickel | |
svn-id: r20025 | |||
2006-01-13 | Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech ↵ | Johannes Schickel | |
patterns). svn-id: r20006 | |||
2006-01-13 | Committed patch # 1404734 (KYRA: kyra/kyra.cpp small build warning fix) | Johannes Schickel | |
svn-id: r20004 | |||
2006-01-13 | Implemented a few drawing functions used by the menu, corrected a few incorrect | Oystein Eftevaag | |
opcode debug messages, and blocked unnecessary sprite anim script looping. svn-id: r19992 | |||
2006-01-12 | Fixed some issues with fading sound. | Johannes Schickel | |
svn-id: r19990 | |||
2006-01-12 | Fixed sound while loading games and fixed bug # 1403370. | Johannes Schickel | |
svn-id: r19989 | |||
2006-01-12 | Implemented 'ingame' sound handling, and named the unknown opcodes from the ↵ | Johannes Schickel | |
cd version and 'implemented' them. svn-id: r19988 | |||
2006-01-11 | Fixed bug # 1401416. | Johannes Schickel | |
svn-id: r19983 | |||
2006-01-11 | Fixed for bug report # 1401360. | Johannes Schickel | |
Also added some delay calls while waiting in some script functions. svn-id: r19982 | |||
2006-01-10 | Preliminary implementation of cmd_restoreBrandonsMovementDelay, to fix the ↵ | Oystein Eftevaag | |
walking speed issue reported on the forums svn-id: r19974 | |||
2006-01-10 | Fixes debug call of cmd_resetScaleMode. | Johannes Schickel | |
svn-id: r19973 | |||
2006-01-10 | This should fix bug # 1401295. | Johannes Schickel | |
svn-id: r19972 | |||
2006-01-10 | Fix for bug #1401319, decreased width of backed up region when text is ↵ | Oystein Eftevaag | |
displayed. svn-id: r19971 | |||
2006-01-10 | Fixed regression bug #1400707, and reenabled mouselocking with a fix, | Oystein Eftevaag | |
to remove the mouse flickering under cutscenes and such. svn-id: r19962 | |||
2006-01-09 | Fixes bug # 1399886. | Johannes Schickel | |
svn-id: r19959 | |||
2006-01-08 | Temporary fix for bug #1399917, by adding two dummy opcodes to | Oystein Eftevaag | |
the end of the opcode list (CD version has two extra opcodes, looks like). svn-id: r19955 | |||
2006-01-08 | Removed exiting the game on ESC, and making yet another sprite width ↵ | Oystein Eftevaag | |
adjustment (to fix some graphics glitches). svn-id: r19953 | |||
2006-01-08 | Fixed savefile loading. | Johannes Schickel | |
svn-id: r19952 | |||
2006-01-08 | Safer check for correct savafiles. | Johannes Schickel | |
svn-id: r19949 | |||
2006-01-08 | Minor fix for sprite anims, to align with new width standard. | Oystein Eftevaag | |
svn-id: r19947 |