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AgeCommit message (Collapse)Author
2001-12-03Fixed a couple of alignment issuesLudvig Strigeus
svn-id: r3521
2001-11-27some BOMP support,Ludvig Strigeus
some fixes svn-id: r3506
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵Ludvig Strigeus
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505
2001-11-12readability patches, some by janssenLudvig Strigeus
svn-id: r3490
2001-11-11implemented some sam&max specific features,Ludvig Strigeus
fixed some bugs svn-id: r3486
2001-11-07debugger fix,Ludvig Strigeus
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470
2001-11-06removed some hardcoded constantsLudvig Strigeus
svn-id: r3467
2001-11-06fix in save game loader,Ludvig Strigeus
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it, buffer out of bounds read fixed in Scumm::isMaskActiveAt svn-id: r3466
2001-11-06full screen flag,Ludvig Strigeus
better mouse cursors, removed change log from individual files svn-id: r3462
2001-11-05bug fixes,Ludvig Strigeus
speech in dott svn-id: r3454
2001-10-26bug fixes, code cleanupLudvig Strigeus
svn-id: r3446
2001-10-23recompile not needed when switching gamesLudvig Strigeus
debugger skeleton implemented svn-id: r3442
2001-10-17fixed big endian bugLudvig Strigeus
svn-id: r3440
2001-10-16made files compile on unixLudvig Strigeus
svn-id: r3434
2001-10-16preliminary DOTT supportLudvig Strigeus
svn-id: r3433
2001-10-09fixed object parent bugLudvig Strigeus
fixed some signed/unsigned comparisons svn-id: r3413
2001-10-09Initial revisionLudvig Strigeus
svn-id: r3408