Age | Commit message (Expand) | Author |
2002-02-13 | a few fix for Zak256 | Vincent Hamm |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2001-12-29 | workaround to prevent crashes in the indy4 world map (seems to be a bug in in... | Ludvig Strigeus |
2001-12-29 | fixed two bugs in indy4. | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-04 | fixed some stuff related to in what order objects are drawn as well as a bug ... | Ludvig Strigeus |
2001-12-03 | Fixed a couple of alignment issues | Ludvig Strigeus |
2001-11-27 | some BOMP support, | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus |
2001-11-06 | fix in save game loader, | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-17 | fixed big endian bug | Ludvig Strigeus |
2001-10-16 | made files compile on unix | Ludvig Strigeus |
2001-10-16 | preliminary DOTT support | Ludvig Strigeus |
2001-10-09 | fixed object parent bug | Ludvig Strigeus |
2001-10-09 | Initial revision | Ludvig Strigeus |