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AgeCommit message (Collapse)Author
2003-11-30cleanupGregory Montoir
svn-id: r11438
2003-11-27- speak correct sentence when object is not usableGregory Montoir
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383
2003-11-26fix some animation issuesGregory Montoir
svn-id: r11380
2003-11-26add a wrapper for Talk::speak in Logic that clears current commandGregory Montoir
svn-id: r11379
2003-11-26clear current command *in* Command class (not logic)Gregory Montoir
svn-id: r11376
2003-11-26rename some methods (purely cosmetic) and fix some walking problems when ↵Gregory Montoir
closing Journal screen svn-id: r11373
2003-11-26preliminary journal implementation ; this should allow to save/load game ↵Gregory Montoir
state and somewhat configure sound/speech stuff svn-id: r11370
2003-11-20fix 'gorilla becoming invisible' issue (this was due to the missing ↵Gregory Montoir
CLEAR_COMMAND call in SPEAK/TALK ; for now, added a Command::clear before each 'sensible' Talk::* call) svn-id: r11352
2003-11-16Fixed warningTorbjörn Andersson
svn-id: r11308
2003-11-16fix song playafter/playbefore type issueGregory Montoir
svn-id: r11307
2003-11-16fix some bugs :Gregory Montoir
- Joe being unable to grab oil during carbam scene (walking bug, when dest_pt == orig_pt) - wrong Joe facing direction when opening plane door updated handlePinnacleRoom() comment svn-id: r11306
2003-11-15- Enabled missing calls to _sound->playSong, now it should *really* play all SFXJoost Peters
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303
2003-11-15fix some bugs :Gregory Montoir
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299
2003-11-13fix a problem in talk/command interaction (maybe that also fix the floda ↵Gregory Montoir
receptionist crash...) svn-id: r11287
2003-11-13fix some bugs :Gregory Montoir
- grayed panel disappearing during cutaway - canceling joe walk before switching to another room svn-id: r11277
2003-11-13Clear command text before talking.David Eriksson
svn-id: r11274
2003-11-12fix some bugs :Gregory Montoir
- panel not grayed when playing a cutaway - command text still displayed when playing a cutaway - panel drawing glitch on pinnacle room exit - text color on the dialogue choices not updated svn-id: r11267
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11224
2003-11-08fix dufflebag problemGregory Montoir
svn-id: r11208
2003-11-06- Improved talkingDavid Eriksson
- Lots of small fixes svn-id: r11165
2003-11-06Clean-upDavid Eriksson
svn-id: r11161
2003-11-06The more I implement, the more I need to implement.David Eriksson
- More cutaway code - More dialogue code Hint: Let the last intro cutaway finish if you don't want Joe to get stuck. svn-id: r11160
2003-11-05minor changesGregory Montoir
svn-id: r11147
2003-11-04preliminary R_MAP implementationGregory Montoir
svn-id: r11125
2003-11-03oopsGregory Montoir
svn-id: r11111
2003-11-03cleanupGregory Montoir
svn-id: r11108
2003-11-03cleanup / enable cutaway callsGregory Montoir
svn-id: r11090
2003-11-02fix locking verb crashGregory Montoir
svn-id: r11054
2003-10-31initial version of Command classGregory Montoir
svn-id: r11016