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2003-12-29- hack to read patched .dog files (french & italian versions) from game data ↵Gregory Montoir
path instead of data file - cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex) svn-id: r12006
2003-12-26cleanupGregory Montoir
svn-id: r11946
2003-12-26oopsGregory Montoir
svn-id: r11945
2003-12-26enable original screen blankersGregory Montoir
svn-id: r11944
2003-12-11constructors cleanupGregory Montoir
svn-id: r11589
2003-12-05- fix Joe scaling issue when switching from room 51 to 47 (temple)Gregory Montoir
- add remaining fadein() call in cutaway, pinnacle room is ok now - add 2 macros to 'clarify' some room tests - some cleanup svn-id: r11502
2003-12-03remaining stuff for Azura/FlodaGregory Montoir
svn-id: r11487
2003-12-01cleanup header includesGregory Montoir
svn-id: r11449
2003-11-30cleanupGregory Montoir
svn-id: r11438
2003-11-24cleanup/update + make Display::palCustomScroll matching exactly the original ↵Gregory Montoir
source svn-id: r11361
2003-11-15fix some bugs :Gregory Montoir
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299
2003-11-14rewitten fullscreen/panel switching codeGregory Montoir
svn-id: r11296
2003-11-13fix some bugs :Gregory Montoir
- grayed panel disappearing during cutaway - canceling joe walk before switching to another room svn-id: r11277
2003-11-10hack for special french characterGregory Montoir
svn-id: r11250
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11224
2003-11-08Start/stop scenes - fixes missing panel.David Eriksson
svn-id: r11205
2003-11-07fix palette glitches occuring when Joe switches from his clothes to the dressGregory Montoir
svn-id: r11200
2003-11-04change white palette entry for cursor in order to avoid glitch when ↵Gregory Montoir
palFadeIn is called svn-id: r11130
2003-11-01use input->delay instead of system->delayGregory Montoir
svn-id: r11035
2003-11-01don't do dynalum if palette scroll is disabledGregory Montoir
svn-id: r11032
2003-10-31add mouse cursor codeGregory Montoir
svn-id: r11015
2003-10-29only one RandomSource for the engineGregory Montoir
svn-id: r11004
2003-10-28handle (x,y) negative coordinates in dynalumGregory Montoir
svn-id: r10998
2003-10-28safer dynalum tweakGregory Montoir
svn-id: r10992
2003-10-28Safer use of dynalum.David Eriksson
svn-id: r10991
2003-10-24misc fixes/tweaksGregory Montoir
svn-id: r10954
2003-10-23Initial version of the Input class. Some things still missing.David Eriksson
svn-id: r10944
2003-10-21(better ?) scrolling timingGregory Montoir
svn-id: r10937
2003-10-20scrolling timing (copy/paste from SkyEngine)Gregory Montoir
svn-id: r10919
2003-10-20remaining palette stuffGregory Montoir
svn-id: r10911
2003-10-18Special actions for cdint.cutDavid Eriksson
svn-id: r10895
2003-10-17preliminar parallax scrolling support (Rita/Joe intro scene), not perfect as ↵Gregory Montoir
Bobs coordinates are also modified in cutaway/action_special_move svn-id: r10860
2003-10-17more palette stuffGregory Montoir
svn-id: r10859
2003-10-17fix french characters display (and maybe german and italian too)Gregory Montoir
svn-id: r10846
2003-10-16fix warningMax Horn
svn-id: r10837
2003-10-16Play all intro cutaways (some better than others... :-)David Eriksson
svn-id: r10833
2003-10-16modified/fixed palette codeGregory Montoir
svn-id: r10832
2003-10-16new Display class, cleanup GraphicsGregory Montoir
svn-id: r10827