Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-26 | force screen update to update mouse pointer position (bug #1016446) | Gregory Montoir | |
svn-id: r14763 | |||
2004-04-03 | patch #910779 (with minor tweaks), fotaq hebrew support : | Gregory Montoir | |
- reversed button captions in journal - reversed command text in pinnacle room - reverse order of lines in dialogue chooser thanks Ori Avtalion ! svn-id: r13447 | |||
2004-03-25 | try to track the journal issue in spanish version | Gregory Montoir | |
svn-id: r13382 | |||
2004-03-09 | Enable music volume slider in Journal | Joost Peters | |
svn-id: r13222 | |||
2004-03-07 | cleanup (removed irrevelant comments and useless XXX'ed code) | Gregory Montoir | |
svn-id: r13214 | |||
2004-03-02 | Display keyboard when saving | Nicolas Bacca | |
svn-id: r13156 | |||
2004-02-27 | Handle comic book case, enable music toggle and some minor cleanup. | Joost Peters | |
svn-id: r13074 | |||
2004-02-21 | Fixed arrow dialogue glitches (partial display) in non-english versions. ↵ | Gregory Montoir | |
This was due to a (wrong) blitting order of the bobs, arrows are now the last ones. svn-id: r12959 | |||
2004-01-24 | - Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the ↵ | Joost Peters | |
beginning as well as various tunes. - Don't try to play invalid music (list probably is incomplete) - Work around annoying notes bug in 2 pieces of Floda music - Stop music when loading savegames svn-id: r12584 | |||
2004-01-20 | - fixed bug #880415 (only setup bam scene after all _vm->update() calls) | Gregory Montoir | |
- constness svn-id: r12564 | |||
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir | |
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339 | |||
2004-01-10 | Never mind. | David Eriksson | |
svn-id: r12304 | |||
2004-01-10 | Correct comment | David Eriksson | |
svn-id: r12299 | |||
2004-01-10 | - Must have either subtitles or speech | David Eriksson | |
- Should not be possible to disable text on non-CD-ROM versions svn-id: r12296 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | cleanup, xref update | Gregory Montoir | |
svn-id: r12256 | |||
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir | |
- adapted Logic/Walk code to use it svn-id: r12250 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-06 | - enabled debugger in QueenEngine::errorString | Gregory Montoir | |
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12185 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | simplified room switching code a bit | Gregory Montoir | |
svn-id: r12165 | |||
2004-01-05 | added a class to manage banks, Queen::Graphics cleanup | Gregory Montoir | |
svn-id: r12157 | |||
2004-01-04 | - added code to only redraw changed blocks in order to avoid full screen refresh | Gregory Montoir | |
- minor code cleanup in Graphics/Display svn-id: r12147 | |||
2003-12-30 | minor cleanup & add playSong() calls in Logic::handlePinnacleRoom | Gregory Montoir | |
svn-id: r12031 | |||
2003-12-29 | cleanup & follow code conventions | Gregory Montoir | |
svn-id: r12019 | |||
2003-12-28 | cleanup Resource class a bit : | Gregory Montoir | |
- re-use some methods to read the resource table (normal / compressed) - removed _gameVersion member as we can do without it (and is mostly useless in case of a compressed data file) ; now, we use the 'JAS version string' as it is sufficient to detect if the game is a floppy version / demo etc. - const'ness - tweaked checkJASVersion() for interview mini game removed (useless) dirty hack in Logic::changeRoom() to setup initial scene in demos (pclogo.cut doesn't exist at all !) svn-id: r11998 | |||
2003-12-19 | handle mouse wheel in Journal screen | Gregory Montoir | |
svn-id: r11758 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-10 | get rid of GameConfig, use ConfigurationManager | Gregory Montoir | |
svn-id: r11555 | |||
2003-12-06 | minor cleanup, reuse some data from intervie.exe | Gregory Montoir | |
svn-id: r11519 | |||
2003-12-01 | cleanup header includes | Gregory Montoir | |
svn-id: r11449 | |||
2003-11-30 | cleanup | Gregory Montoir | |
svn-id: r11438 | |||
2003-11-27 | - speak correct sentence when object is not usable | Gregory Montoir | |
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383 | |||
2003-11-26 | Use standard functions (itoa => sprintf). | Marcus Comstedt | |
svn-id: r11378 | |||
2003-11-26 | rename some methods (purely cosmetic) and fix some walking problems when ↵ | Gregory Montoir | |
closing Journal screen svn-id: r11373 | |||
2003-11-26 | preliminary journal implementation ; this should allow to save/load game ↵ | Gregory Montoir | |
state and somewhat configure sound/speech stuff svn-id: r11370 |