Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-06 | cleanup and simplify Resource class a bit more | Gregory Montoir | |
svn-id: r14488 | |||
2004-03-28 | Fix bug #925059 | Nicolas Bacca | |
svn-id: r13416 | |||
2004-03-09 | Respond to volume-altering songs | Joost Peters | |
svn-id: r13225 | |||
2004-03-09 | Enable music volume slider in Journal | Joost Peters | |
svn-id: r13222 | |||
2004-02-27 | Handle "compressed" songs | Joost Peters | |
svn-id: r13066 | |||
2004-02-14 | fix yet another piece of broken music | Joost Peters | |
svn-id: r12861 | |||
2004-01-27 | Allow using a real MT-32 (can someone with one please test this?) | Joost Peters | |
svn-id: r12641 | |||
2004-01-27 | minor cleanup | Joost Peters | |
svn-id: r12640 | |||
2004-01-26 | Yet another stupid EVC fix | Nicolas Bacca | |
svn-id: r12606 | |||
2004-01-25 | Check for demo version. | Travis Howell | |
svn-id: r12596 | |||
2004-01-25 | - Cope better with invalid music (fixes 100% CPU usage) | Joost Peters | |
- Some const'ness svn-id: r12590 | |||
2004-01-24 | - Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the ↵ | Joost Peters | |
beginning as well as various tunes. - Don't try to play invalid music (list probably is incomplete) - Work around annoying notes bug in 2 pieces of Floda music - Stop music when loading savegames svn-id: r12584 | |||
2004-01-22 | - Some refactoring/clean-up. | Joost Peters | |
- Handle special music types (> 1000) - Implemented random looping (untested) svn-id: r12577 | |||
2004-01-20 | initialise _channel array | Joost Peters | |
svn-id: r12535 | |||
2004-01-19 | - Enable music queueing (I don't really like the levels of indirection, but ↵ | Joost Peters | |
it'll do for now) - Handle special music type '2000' (restart previously queued music) svn-id: r12529 | |||
2004-01-19 | Added MusicPlayer class (MidiDriver derivate) for greater flexibility | Joost Peters | |
svn-id: r12523 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-29 | Demo uses different file for music (and disable it for now) | Joost Peters | |
svn-id: r12011 | |||
2003-12-28 | Need to call this as well to properly stop music | Joost Peters | |
svn-id: r11989 | |||
2003-12-28 | Improved music code a bit. still has 'hanging notes' when stopping music, ↵ | Joost Peters | |
though. svn-id: r11988 | |||
2003-12-28 | - added 'song' debugger command | Joost Peters | |
- restore music after loading game - fix for bug in Roland Floda Corridor music - added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames svn-id: r11985 | |||
2003-12-14 | Initial (Roland) Music support; a lot of stuff is still missing and/or ↵ | Joost Peters | |
incomplete. svn-id: r11621 |