Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-16 | new Display class, cleanup Graphics | Gregory Montoir | |
svn-id: r10827 | |||
2003-10-14 | fix debug mode 0 | Max Horn | |
svn-id: r10791 | |||
2003-10-12 | some renaming for more consistent terminology (although we might want to ↵ | Max Horn | |
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766 | |||
2003-10-11 | update QueenEngine class with new Logic constructor | Gregory Montoir | |
svn-id: r10732 | |||
2003-10-08 | new config manager. not everything is completed, and some things will still ↵ | Max Horn | |
be changed, but it seems to work well enough to put it into CVS svn-id: r10687 | |||
2003-10-05 | renamed classes (we have our own namespace now) + fixed segfault in logic | Joost Peters | |
svn-id: r10618 | |||
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into ↵ | Max Horn | |
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611 | |||
2003-10-03 | namespace Queen | Max Horn | |
svn-id: r10575 | |||
2003-09-28 | allow queen to compile as plugin | Oliver Kiehl | |
svn-id: r10469 | |||
2003-09-28 | queen initial import | Joost Peters | |
svn-id: r10462 |