Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-01 | Use the SilentSound class for sfx/speech when sound output is not possible. | Joost Peters | |
This should fix the hangs where the game waits for sfx/speech to finish in these cases. svn-id: r15370 | |||
2004-08-24 | Rewrote the way strings are extracting from the datafiles, now it should be ↵ | Gregory Montoir | |
'alignment safe'. Maybe it will fix bugs #923570 and #1013886, too. svn-id: r14734 | |||
2004-08-06 | cleanup and simplify Resource class a bit more | Gregory Montoir | |
svn-id: r14488 | |||
2004-03-23 | Fix #922003 - FOTAQ crash on PocketPC | Nicolas Bacca | |
svn-id: r13372 | |||
2004-03-17 | Added PalmOS support | Chris Apers | |
svn-id: r13336 | |||
2004-03-09 | Respond to volume-altering songs | Joost Peters | |
svn-id: r13225 | |||
2004-03-07 | cleanup (removed irrevelant comments and useless XXX'ed code) | Gregory Montoir | |
svn-id: r13214 | |||
2004-02-27 | Handle comic book case, enable music toggle and some minor cleanup. | Joost Peters | |
svn-id: r13074 | |||
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn | |
svn-id: r12984 | |||
2004-02-21 | I am an idiot. | Joost Peters | |
Better fix for bug #899881 (Sounds played when sound turned off) - I forgot I added the isSpeech flag a while back. :) svn-id: r12976 | |||
2004-01-25 | Seperate SFX and Speech. | Joost Peters | |
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599 | |||
2004-01-25 | Song 17 should be silence in demos. | Travis Howell | |
svn-id: r12597 | |||
2004-01-25 | Add support for music in fotaq demos | Travis Howell | |
svn-id: r12585 | |||
2004-01-22 | - Some refactoring/clean-up. | Joost Peters | |
- Handle special music types (> 1000) - Implemented random looping (untested) svn-id: r12577 | |||
2004-01-19 | - Enable music queueing (I don't really like the levels of indirection, but ↵ | Joost Peters | |
it'll do for now) - Handle special music type '2000' (restart previously queued music) svn-id: r12529 | |||
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir | |
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-04 | respond to 'alter'-type overrides | Joost Peters | |
svn-id: r12126 | |||
2003-12-29 | Demo uses different file for music (and disable it for now) | Joost Peters | |
svn-id: r12011 | |||
2003-12-29 | - hack to read patched .dog files (french & italian versions) from game data ↵ | Gregory Montoir | |
path instead of data file - cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex) svn-id: r12006 | |||
2003-12-28 | Cope with song '0' (old savegames used to use this 'dummy' value) | Joost Peters | |
svn-id: r11986 | |||
2003-12-28 | - added 'song' debugger command | Joost Peters | |
- restore music after loading game - fix for bug in Roland Floda Corridor music - added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames svn-id: r11985 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-21 | added convenience SoundMixer::playVorbis variant which calls through to ↵ | Max Horn | |
playSfxSound_Vorbis; made scumm/queen engines use it svn-id: r11812 | |||
2003-12-21 | cleanup | Max Horn | |
svn-id: r11795 | |||
2003-12-20 | some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr)) | Gregory Montoir | |
svn-id: r11786 | |||
2003-12-14 | Make music_mute take effect. | Travis Howell | |
svn-id: r11624 | |||
2003-12-14 | Fixproblem of fotaq attempting to play sfx as music, when sfx are disabled. | Travis Howell | |
svn-id: r11623 | |||
2003-12-14 | Initial (Roland) Music support; a lot of stuff is still missing and/or ↵ | Joost Peters | |
incomplete. svn-id: r11621 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-01 | cleanup header includes | Gregory Montoir | |
svn-id: r11449 | |||
2003-11-16 | Fixed warning | Torbjörn Andersson | |
svn-id: r11308 | |||
2003-11-15 | - Enabled missing calls to _sound->playSong, now it should *really* play all SFX | Joost Peters | |
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303 | |||
2003-11-14 | Play all sfx now, instead of only amiga ones + some music preparation | Joost Peters | |
svn-id: r11288 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11224 | |||
2003-11-08 | Apparantly, this cast is not needed for it to work properly | Joost Peters | |
svn-id: r11202 | |||
2003-11-07 | Fixed warning. (I've only seen these warnings when compiling under MinGW, | Torbjörn Andersson | |
and to be honest I never understood why the compiler wars for it.) svn-id: r11184 | |||
2003-11-07 | Added partial playSong() implementation | Joost Peters | |
svn-id: r11179 | |||
2003-10-28 | forgot this | Joost Peters | |
svn-id: r10994 | |||
2003-10-28 | add OGG playback to queen | Joost Peters | |
svn-id: r10993 | |||
2003-10-28 | added loadFileMalloc() method | Joost Peters | |
svn-id: r10988 | |||
2003-10-25 | whatever | Joost Peters | |
svn-id: r10959 | |||
2003-10-24 | added extra flag to mixer so we don't use free() on new'd pointers | Joost Peters | |
svn-id: r10958 | |||
2003-10-23 | Initial version of the Input class. Some things still missing. | David Eriksson | |
svn-id: r10944 | |||
2003-10-21 | add Sound class + call it from Talk::speakSegment | Joost Peters | |
svn-id: r10933 |