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2003-11-10hack for special french characterGregory Montoir
svn-id: r11250
2003-11-10fix some bugs :Gregory Montoir
- bettle not disappearing when caught - wrong Joe position when switching rooms - bellboy dispappearing after spoken to him (partially fixed) svn-id: r11249
2003-11-10Make the fix like the original game instead.David Eriksson
svn-id: r11248
2003-11-10Return mouse cursor and panel after cutaway.David Eriksson
svn-id: r11247
2003-11-10Forgot to commit thisJoost Peters
svn-id: r11246
2003-11-10Fix warningTorbjörn Andersson
svn-id: r11240
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
svn-id: r11239
2003-11-09Enable intro againJoost Peters
svn-id: r11234
2003-11-09updateJoost Peters
svn-id: r11233
2003-11-09fix small leakJoost Peters
svn-id: r11231
2003-11-09Added (quick-)Saving/LoadingJoost Peters
svn-id: r11230
2003-11-09forgot to update commentGregory Montoir
svn-id: r11229
2003-11-09fix flipped faye issue in c3a.cutGregory Montoir
svn-id: r11228
2003-11-09enable (some of) the original debug passwordsGregory Montoir
svn-id: r11227
2003-11-09Moved _talkSelected to Logic.David Eriksson
svn-id: r11226
2003-11-09- Fix cutaway bug that made Joe end up in the wrong location when theDavid Eriksson
cutaway was cancelled. - Fix cutaway bugs that made it very bad to cancel the cutaway where Joe looks out from the hotel window. svn-id: r11225
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11224
2003-11-08fix bad animation string at amazon entrance roomGregory Montoir
svn-id: r11222
2003-11-08Enable pinnacle roomDavid Eriksson
svn-id: r11216
2003-11-08Show mouse cursor in dialogue.David Eriksson
svn-id: r11215
2003-11-08fix dufflebag problemGregory Montoir
svn-id: r11208
2003-11-08missing stuff for carbam sceneGregory Montoir
svn-id: r11206
2003-11-08Start/stop scenes - fixes missing panel.David Eriksson
svn-id: r11205
2003-11-08Apparantly, this cast is not needed for it to work properlyJoost Peters
svn-id: r11202
2003-11-07fix palette glitches occuring when Joe switches from his clothes to the dressGregory Montoir
svn-id: r11200
2003-11-07oopsGregory Montoir
svn-id: r11198
2003-11-07add bob parallax stuff for room 74 (carbam)Gregory Montoir
svn-id: r11197
2003-11-07Implement some special actionsDavid Eriksson
svn-id: r11194
2003-11-07Small fixes.David Eriksson
svn-id: r11189
2003-11-07Minor fixes.David Eriksson
svn-id: r11185
2003-11-07Fixed warning. (I've only seen these warnings when compiling under MinGW,Torbjörn Andersson
and to be honest I never understood why the compiler wars for it.) svn-id: r11184
2003-11-07Added partial playSong() implementationJoost Peters
svn-id: r11179
2003-11-07Don't try to speak NULL strings, this fixes atleast 1 crash. (looking out ↵Joost Peters
the hotel window) svn-id: r11173
2003-11-06Bug fix for non-quittable cutaways.David Eriksson
svn-id: r11166
2003-11-06- Improved talkingDavid Eriksson
- Lots of small fixes svn-id: r11165
2003-11-06Do not allow invalid room numbers.David Eriksson
svn-id: r11164
2003-11-06more enum stuffJoost Peters
svn-id: r11163
2003-11-06Validate room numberDavid Eriksson
svn-id: r11162
2003-11-06Clean-upDavid Eriksson
svn-id: r11161
2003-11-06The more I implement, the more I need to implement.David Eriksson
- More cutaway code - More dialogue code Hint: Let the last intro cutaway finish if you don't want Joe to get stuck. svn-id: r11160
2003-11-05updateGregory Montoir
svn-id: r11148
2003-11-05minor changesGregory Montoir
svn-id: r11147
2003-11-05walking fixes (int16/uint16)Gregory Montoir
svn-id: r11146
2003-11-04fix demo crash after introductionGregory Montoir
svn-id: r11131
2003-11-04change white palette entry for cursor in order to avoid glitch when ↵Gregory Montoir
palFadeIn is called svn-id: r11130
2003-11-04display PCGames splash screen for demo versionGregory Montoir
svn-id: r11127
2003-11-04R_MAP defineGregory Montoir
svn-id: r11126
2003-11-04preliminary R_MAP implementationGregory Montoir
svn-id: r11125
2003-11-03stdafx.h needs to be included first.Marcus Comstedt
svn-id: r11117
2003-11-03oopsGregory Montoir
svn-id: r11111