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AgeCommit message (Expand)Author
2004-11-10fix potiential memory leakGregory Montoir
2004-11-10'pack' the GameStateHeader, safer that wayGregory Montoir
2004-11-09CleanupChris Apers
2004-11-06Be more consistent with the other module.mk files.Torbjörn Andersson
2004-10-22Support MT-32 emu.Eugene Sandulenko
2004-10-18minor changesGregory Montoir
2004-10-17fix intro glitch regressionGregory Montoir
2004-10-17plugged some memory leaksGregory Montoir
2004-10-10make queen engine returning to the launcher when finished (next step: plug al...Gregory Montoir
2004-10-08cleanup ; follow the code conventionsGregory Montoir
2004-10-06Indentation fixTorbjörn Andersson
2004-10-06Updated commentChris Apers
2004-10-06PalmOS : ARM optimizationChris Apers
2004-10-05fix ending credits glitchGregory Montoir
2004-10-03merged FRAMES_JOE and FRAMES_JOE_XTRAGregory Montoir
2004-10-03as pointed out by salty-horse, it's better to stop speech and sfx only when t...Gregory Montoir
2004-10-03cleanupGregory Montoir
2004-10-01Use the SilentSound class for sfx/speech when sound output is not possible.Joost Peters
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-26stop the current sfx from playing if a cutaway is cancelledGregory Montoir
2004-09-25fix for bug #1034707Gregory Montoir
2004-09-19add missing breakGregory Montoir
2004-09-12Fixed some other cases where the number of parameters to our message-Torbjörn Andersson
2004-08-26force screen update to update mouse pointer position (bug #1016446)Gregory Montoir
2004-08-24Rewrote the way strings are extracting from the datafiles, now it should be '...Gregory Montoir
2004-08-17remove some debug information and fix bug #1010929Gregory Montoir
2004-08-14minor cleanpGregory Montoir
2004-08-14fixed warningsPaweł Kołodziejski
2004-08-06forgot to reset dynalum color index during initGregory Montoir
2004-08-06cleanup and simplify Resource class a bit moreGregory Montoir
2004-08-06minor cleanupGregory Montoir
2004-08-05forgot thatGregory Montoir
2004-08-05simplified some codeGregory Montoir
2004-08-05not needed anymore, as File::open() handles the current directoryGregory Montoir
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few m...Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-06-04handle long command strings better (see bug report 962828)Gregory Montoir
2004-05-05make use of OSystem::setMouseCursor() changeGregory Montoir
2004-04-06fix for bug #928549.Gregory Montoir
2004-04-03patch #910779 (with minor tweaks), fotaq hebrew support :Gregory Montoir
2004-03-28Fix bug #925059Nicolas Bacca
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-26does this fixes the journal issue for spanish version ?Gregory Montoir
2004-03-25try to track the journal issue in spanish versionGregory Montoir
2004-03-23Fix for bug #921681 - clear _quickSave when exiting cutawaysJoost Peters
2004-03-23Fix #922003 - FOTAQ crash on PocketPCNicolas Bacca
2004-03-19FixedChris Apers
2004-03-18minor cleanupGregory Montoir
2004-03-18fixed issue when loading a savegame in last room (robot/frank fight)Gregory Montoir