Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-13 | - wrong sentence was spoken when Joe was trying to 'pick up' a person | Gregory Montoir | |
- clear command before switching rooms - clear texts at the end of cutaway (fix minor glitch in interview intro) svn-id: r12361 | |||
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir | |
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339 | |||
2004-01-12 | oops | Gregory Montoir | |
svn-id: r12337 | |||
2004-01-12 | turned Logic::useJournal() into a virtual method | Gregory Montoir | |
svn-id: r12336 | |||
2004-01-12 | fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC! | Joost Peters | |
svn-id: r12331 | |||
2004-01-11 | minor display code changes | Gregory Montoir | |
svn-id: r12323 | |||
2004-01-11 | cleanup | Gregory Montoir | |
svn-id: r12318 | |||
2004-01-11 | tweaked a bit dirty blocks display code, this fixes the minor glitch in ↵ | Gregory Montoir | |
interview intro svn-id: r12317 | |||
2004-01-11 | - stop voice when skipping dialogue | Joost Peters | |
- scroll 4 inventory items when right-clicking svn-id: r12314 | |||
2004-01-10 | cleanup | Gregory Montoir | |
svn-id: r12312 | |||
2004-01-10 | new Talk::splitOption() code (same value for text margins, word width is ↵ | Gregory Montoir | |
computed without the ending space char) svn-id: r12310 | |||
2004-01-10 | removed old hack to prevent speaking sentence 0 | Gregory Montoir | |
svn-id: r12308 | |||
2004-01-10 | removed some debug() calls | Gregory Montoir | |
svn-id: r12307 | |||
2004-01-10 | enabled arrows in dialogue (non english versions) | Gregory Montoir | |
svn-id: r12306 | |||
2004-01-10 | added stopSfx() method | Joost Peters | |
svn-id: r12305 | |||
2004-01-10 | Never mind. | David Eriksson | |
svn-id: r12304 | |||
2004-01-10 | workaround for final room sound issues | Gregory Montoir | |
svn-id: r12302 | |||
2004-01-10 | Correct previous fix :-) | David Eriksson | |
svn-id: r12301 | |||
2004-01-10 | Text position for talking heads. | David Eriksson | |
svn-id: r12300 | |||
2004-01-10 | Correct comment | David Eriksson | |
svn-id: r12299 | |||
2004-01-10 | Honor speech and subtitle toggles | David Eriksson | |
svn-id: r12298 | |||
2004-01-10 | - Honor speech and subtitle toggles | David Eriksson | |
- Make text stay on screen longer svn-id: r12297 | |||
2004-01-10 | - Must have either subtitles or speech | David Eriksson | |
- Should not be possible to disable text on non-CD-ROM versions svn-id: r12296 | |||
2004-01-10 | Add test for CD-ROM version | David Eriksson | |
svn-id: r12295 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-09 | fix mouse pointer glitch occuring when exiting Debugger | Gregory Montoir | |
svn-id: r12281 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | minor Logic::initPerson() tweak | Gregory Montoir | |
svn-id: r12270 | |||
2004-01-08 | moved the remaining 'graphics' stuff from Logic to Graphics | Gregory Montoir | |
svn-id: r12266 | |||
2004-01-08 | cleanup, xref update | Gregory Montoir | |
svn-id: r12256 | |||
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir | |
- adapted Logic/Walk code to use it svn-id: r12250 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-07 | fix 'panel still displayed during dialogue' bug (this was noticeable when ↵ | Gregory Montoir | |
trying to bypass the floda receptionist) svn-id: r12219 | |||
2004-01-07 | - moved some Person/Anim code to Graphics | Gregory Montoir | |
- some renaming svn-id: r12218 | |||
2004-01-06 | - minor cleanup in Person/Actor stuff | Gregory Montoir | |
- minor tweak in Graphics::bobSetText() from previous commit (message was erroneous) : - moved config stuff to QueenEngine - added 3 Logic subclasses to handle the specific parts of each game version (demo, intv...) svn-id: r12195 | |||
2004-01-06 | - enabled debugger in QueenEngine::errorString | Gregory Montoir | |
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12185 | |||
2004-01-06 | moved animation stuff to Graphics class | Gregory Montoir | |
svn-id: r12182 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | simplified room switching code a bit | Gregory Montoir | |
svn-id: r12165 | |||
2004-01-05 | - enabled debugger in QueenEngine::errorString | Gregory Montoir | |
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12163 | |||
2004-01-05 | added a class to manage banks, Queen::Graphics cleanup | Gregory Montoir | |
svn-id: r12157 | |||
2004-01-05 | At last - credits! | David Eriksson | |
svn-id: r12155 | |||
2004-01-04 | - added code to only redraw changed blocks in order to avoid full screen refresh | Gregory Montoir | |
- minor code cleanup in Graphics/Display svn-id: r12147 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-04 | respond to 'alter'-type overrides | Joost Peters | |
svn-id: r12126 | |||
2004-01-03 | Allow queen to use adlib driver as well (that was surprisingly easy :)) | Joost Peters | |
svn-id: r12100 | |||
2004-01-02 | - added missing MOVE_SPEAK code (only CHEF.DOG seems to use that) | Gregory Montoir | |
- clear Talk::_dialogueTree[0] to avoid problems when accessing oldLevel / level 0 svn-id: r12093 | |||
2004-01-02 | spelling mistake | Joost Peters | |
svn-id: r12090 | |||
2004-01-02 | Tell adlib people they won't hear music | Joost Peters | |
svn-id: r12089 | |||
2004-01-02 | minor rewrite of some asm funcs | Gregory Montoir | |
svn-id: r12088 |