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2004-01-28remove outdated TODOsJoost Peters
svn-id: r12658
2004-01-28Interview has no speech iether.Travis Howell
svn-id: r12655
2004-01-27Allow using a real MT-32 (can someone with one please test this?)Joost Peters
svn-id: r12641
2004-01-27minor cleanupJoost Peters
svn-id: r12640
2004-01-27Proper fix for bug #884712Joost Peters
svn-id: r12635
2004-01-26Yet another stupid EVC fixNicolas Bacca
svn-id: r12606
2004-01-26fix compileOliver Kiehl
svn-id: r12600
2004-01-25Seperate SFX and Speech.Joost Peters
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599
2004-01-25Fix missing song at airport. Thanks for investigating, Kirben!Joost Peters
svn-id: r12598
2004-01-25Song 17 should be silence in demos.Travis Howell
svn-id: r12597
2004-01-25Check for demo version.Travis Howell
svn-id: r12596
2004-01-25A music table from original demo exes.Travis Howell
svn-id: r12595
2004-01-25Change debug levelTravis Howell
svn-id: r12593
2004-01-25Remove old debug msg.Travis Howell
svn-id: r12592
2004-01-25demos never have speechJoost Peters
svn-id: r12591
2004-01-25- Cope better with invalid music (fixes 100% CPU usage)Joost Peters
- Some const'ness svn-id: r12590
2004-01-25The Floppy version has speech in the intro. (it doesn't hurt if speechToggle ↵Joost Peters
is set for the floppy version) svn-id: r12588
2004-01-25Small correction to my last commit.Travis Howell
svn-id: r12587
2004-01-25Add support for music in fotaq demosTravis Howell
svn-id: r12585
2004-01-24- Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the ↵Joost Peters
beginning as well as various tunes. - Don't try to play invalid music (list probably is incomplete) - Work around annoying notes bug in 2 pieces of Floda music - Stop music when loading savegames svn-id: r12584
2004-01-23change sscanf() calls to atoi() to please PalmOS :)Gregory Montoir
svn-id: r12582
2004-01-23updateGregory Montoir
svn-id: r12581
2004-01-23use BobSlot::clear instead of Graphics::clearBobGregory Montoir
svn-id: r12580
2004-01-23MSVC warningsGregory Montoir
svn-id: r12579
2004-01-23use BobSlot::clear instead of Graphics::clearBobGregory Montoir
svn-id: r12578
2004-01-22- Some refactoring/clean-up.Joost Peters
- Handle special music types (> 1000) - Implemented random looping (untested) svn-id: r12577
2004-01-22(slightly) less hackish bounding box codeGregory Montoir
svn-id: r12576
2004-01-21clear user input before entering Journal (no more load problems occuring ↵Gregory Montoir
when journal is started as joe is about to do sthg) svn-id: r12568
2004-01-20fix 'conversation options still displayed after hitting esc' bug (noticeable ↵Gregory Montoir
in plane when speaking to Sparky) svn-id: r12565
2004-01-20- fixed bug #880415 (only setup bam scene after all _vm->update() calls)Gregory Montoir
- constness svn-id: r12564
2004-01-20initialise _channel arrayJoost Peters
svn-id: r12535
2004-01-20AFAICT this is only used for caching in the original, which we don't care ↵Joost Peters
much about - seeing how rarely it's used. svn-id: r12531
2004-01-19- Enable music queueing (I don't really like the levels of indirection, but ↵Joost Peters
it'll do for now) - Handle special music type '2000' (restart previously queued music) svn-id: r12529
2004-01-19*temporary* fix for LineReader to handle files not terminated by an empty ↵Gregory Montoir
string (*.crd) svn-id: r12527
2004-01-19re-use BobFrameGregory Montoir
svn-id: r12526
2004-01-19increase Credits::_list size to match the German version requirements ↵Gregory Montoir
(thanks Alexander Holler) svn-id: r12525
2004-01-19prevents bank re-loading (cutaways animations)Gregory Montoir
svn-id: r12524
2004-01-19Added MusicPlayer class (MidiDriver derivate) for greater flexibilityJoost Peters
svn-id: r12523
2004-01-18fix warningPaweł Kołodziejski
svn-id: r12500
2004-01-18fix warningPaweł Kołodziejski
svn-id: r12499
2004-01-16redundant checkGregory Montoir
svn-id: r12442
2004-01-16- removed noisy warning in talk codeGregory Montoir
- set _entryObj only if verb is WALK_TO - changed setConditions code in Command::openOrCloseAssociatedObject to be consistent with Command::setConditions ; this isn't like the original, but more logical to me. svn-id: r12441
2004-01-16some assert() callsGregory Montoir
svn-id: r12435
2004-01-16rewritten Logic::setupJoeInRoom(), in order to only get ↵Gregory Montoir
objectData(_entryObj) when necessary svn-id: r12434
2004-01-16it seems entryObj can be <0, check for itGregory Montoir
svn-id: r12433
2004-01-15got rid of timer stuff to handle display syncGregory Montoir
svn-id: r12416
2004-01-15reset _lastSoundIndex in car animation tooGregory Montoir
svn-id: r12409
2004-01-14bumped Cutaway::_personFace array size, as during intro ↵Gregory Montoir
Cutaway::_personFaceCount max value is 12 svn-id: r12388
2004-01-14- tweaked a bit walking functions to make persons stop walking when a ↵Gregory Montoir
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385
2004-01-14cleanupGregory Montoir
svn-id: r12378