Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-04-13 | new midi driver API, | Ludvig Strigeus | |
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925 | |||
2002-04-13 | Fix various warnings, and things preventing non-win32 platforms from compiling. | James Brown | |
svn-id: r3916 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown | |
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908 | |||
2002-04-11 | various code cleanups | Ludvig Strigeus | |
svn-id: r3907 | |||
2002-03-31 | Fix charset background problem in VC | Nicolas Bacca | |
svn-id: r3844 | |||
2002-03-25 | Rechanged the way the scumm class is choose (sorry, can't make up my mind). ↵ | Vincent Hamm | |
Implemented the different versions of loadCharset svn-id: r3820 | |||
2002-03-25 | Moved the v3 specific version of readIndex | Vincent Hamm | |
svn-id: r3817 | |||
2002-03-24 | Fixed pal init | Vincent Hamm | |
svn-id: r3815 | |||
2002-03-23 | Implemented the read resource index as the first virtual fonction... | Vincent Hamm | |
svn-id: r3803 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-18 | Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags | Vincent Hamm | |
svn-id: r3789 | |||
2002-03-16 | MorphOS port (sdl version) + endian fixes for big endian machines. | James Brown | |
svn-id: r3771 | |||
2002-03-16 | Update to my latest local tree. Various stuff - and a fixme hack by khalek ↵ | James Brown | |
to stop loom intro crashing. svn-id: r3765 | |||
2002-03-16 | Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵ | James Brown | |
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762 | |||
2002-03-14 | Make some code-execution changes to allow early initilisation of GUI. | James Brown | |
svn-id: r3748 | |||
2002-03-14 | Rewire the MIDI subsystem to use drivers selecting from the commandline. | James Brown | |
No -DTIMIDITY, etc! Yippie!. Also updated readme. svn-id: r3743 | |||
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown | |
svn-id: r3723 | |||
2002-03-09 | Fixed some bugs to let scummvm work on big endian machines (macintosh) | Enrico Rolfi | |
svn-id: r3711 | |||
2002-03-08 | Some changes, need to be done to get the Mac Port running. For example Point ↵ | Mutwin Kraus | |
is now called ScummPoint, as the name Point is already in use by Apple. svn-id: r3687 | |||
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' ↵ | James Brown | |
shadowing. svn-id: r3685 | |||
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required ↵ | Vincent Hamm | |
any more svn-id: r3660 | |||
2002-03-05 | More v7 implementation | Vincent Hamm | |
svn-id: r3656 | |||
2002-03-05 | Fixed a few things with V7 and samnmax midi (still not working) | Vincent Hamm | |
svn-id: r3655 | |||
2002-03-02 | LoomCD fix. Thanks khalek. | James Brown | |
svn-id: r3640 | |||
2002-02-27 | Added an option to specify the game data path | Vincent Hamm | |
svn-id: r3636 | |||
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown | |
svn-id: r3627 | |||
2002-02-23 | Changed the scummVar system to a dynamic one. Started to remove all the ↵ | Vincent Hamm | |
reference to FULL_TROTTLE define. svn-id: r3624 | |||
2002-02-20 | Removed the need for subdirectory for V5 and latter games | Vincent Hamm | |
svn-id: r3616 | |||
2002-02-20 | Fixed a resource bug when reading font files | Vincent Hamm | |
svn-id: r3615 | |||
2002-02-17 | Indy3 charset crash fix. | James Brown | |
svn-id: r3600 | |||
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ↵ | James Brown | |
look? Verb console draws. svn-id: r3599 | |||
2002-02-15 | Partialy fixed Indy3 intro | Vincent Hamm | |
svn-id: r3586 | |||
2002-02-13 | a few fix for Zak256 | Vincent Hamm | |
svn-id: r3575 | |||
2002-02-12 | *** empty log message *** | Vincent Hamm | |
svn-id: r3570 | |||
2002-02-12 | Oops, fixing a typo. | James Brown | |
svn-id: r3569 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown | |
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567 | |||
2001-12-27 | fixed invalid format string in validateResource | Ludvig Strigeus | |
svn-id: r3533 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus | |
yazoo implemented remapActor svn-id: r3526 | |||
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus | |
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523 | |||
2001-12-03 | fixed invalid init value in readSoundResource (again) | Ludvig Strigeus | |
svn-id: r3520 | |||
2001-12-02 | forgot to initialize a variable | Ludvig Strigeus | |
svn-id: r3518 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | readability patch (janssen) | Ludvig Strigeus | |
svn-id: r3493 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus | |
fixed some bugs svn-id: r3486 | |||
2001-11-10 | verb bug fix, | Ludvig Strigeus | |
expireresource bug fix svn-id: r3485 |