Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-02-20 | Fixed a resource bug when reading font files | Vincent Hamm | |
svn-id: r3615 | |||
2002-02-17 | Indy3 charset crash fix. | James Brown | |
svn-id: r3600 | |||
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ↵ | James Brown | |
look? Verb console draws. svn-id: r3599 | |||
2002-02-15 | Partialy fixed Indy3 intro | Vincent Hamm | |
svn-id: r3586 | |||
2002-02-13 | a few fix for Zak256 | Vincent Hamm | |
svn-id: r3575 | |||
2002-02-12 | *** empty log message *** | Vincent Hamm | |
svn-id: r3570 | |||
2002-02-12 | Oops, fixing a typo. | James Brown | |
svn-id: r3569 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown | |
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567 | |||
2001-12-27 | fixed invalid format string in validateResource | Ludvig Strigeus | |
svn-id: r3533 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus | |
yazoo implemented remapActor svn-id: r3526 | |||
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus | |
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523 | |||
2001-12-03 | fixed invalid init value in readSoundResource (again) | Ludvig Strigeus | |
svn-id: r3520 | |||
2001-12-02 | forgot to initialize a variable | Ludvig Strigeus | |
svn-id: r3518 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | readability patch (janssen) | Ludvig Strigeus | |
svn-id: r3493 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus | |
fixed some bugs svn-id: r3486 | |||
2001-11-10 | verb bug fix, | Ludvig Strigeus | |
expireresource bug fix svn-id: r3485 | |||
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus | |
svn-id: r3483 | |||
2001-11-09 | fixed bug in loadPtrToResource | Ludvig Strigeus | |
svn-id: r3482 | |||
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus | |
multiple sounds at the same time, some other fixes svn-id: r3477 | |||
2001-11-08 | minor cleanup | Ludvig Strigeus | |
svn-id: r3476 | |||
2001-11-07 | debugger fix, | Ludvig Strigeus | |
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470 | |||
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus | |
svn-id: r3467 | |||
2001-11-06 | fix in save game loader, | Ludvig Strigeus | |
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it, buffer out of bounds read fixed in Scumm::isMaskActiveAt svn-id: r3466 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-29 | fixed bug in validateResource | Ludvig Strigeus | |
svn-id: r3447 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus | |
svn-id: r3445 | |||
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus | |
debugger skeleton implemented svn-id: r3442 | |||
2001-10-16 | made files compile on unix | Ludvig Strigeus | |
svn-id: r3434 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-10 | alternative mouse cursor | Ludvig Strigeus | |
basic save&load svn-id: r3416 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |