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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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actor.h
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Author
2004-12-25
There is no 'max' function on some of our targets
Max Horn
2004-12-25
- some "actors walk" work progression
Andrew Kurushin
2004-12-24
- remove old stuff
Andrew Kurushin
2004-12-24
- aninamation cycle now approach to original
Andrew Kurushin
2004-12-22
- rewriten actors action handling (now uses all original flags etc)
Andrew Kurushin
2004-12-21
- rewritten actors speech engine :
Andrew Kurushin
2004-12-19
- implemented perspective actors calculation
Andrew Kurushin
2004-12-18
now actors will not stuck in the middle of dialog
Andrew Kurushin
2004-12-18
- updating actors state so they can be clipped on drawing (intro now runs wit...
Andrew Kurushin
2004-12-18
sprite loading fix in win demo
Andrew Kurushin
2004-12-17
- all actors creates on start
Andrew Kurushin
2004-12-17
actors rearrangement bugfix
Andrew Kurushin
2004-12-15
Fix warning
Eugene Sandulenko
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-10-31
Whitespace fixes
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-08
pass arguments by reference-to-const rather than by value, it's usually more ...
Gregory Montoir
2004-10-07
More de-C'fying. Pass Point object instead of direct reference.
Eugene Sandulenko
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-08-03
Move SPRITE_ to a class
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-02
Objectize actor.cpp
Eugene Sandulenko
2004-07-31
Extended CVAR_RegisterFunc with callback object parameter.
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko