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path: root/saga/actor.h
AgeCommit message (Expand)Author
2004-12-25There is no 'max' function on some of our targetsMax Horn
2004-12-25- some "actors walk" work progressionAndrew Kurushin
2004-12-24- remove old stuffAndrew Kurushin
2004-12-24- aninamation cycle now approach to originalAndrew Kurushin
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
2004-12-21- rewritten actors speech engine :Andrew Kurushin
2004-12-19- implemented perspective actors calculationAndrew Kurushin
2004-12-18now actors will not stuck in the middle of dialogAndrew Kurushin
2004-12-18- updating actors state so they can be clipped on drawing (intro now runs wit...Andrew Kurushin
2004-12-18sprite loading fix in win demoAndrew Kurushin
2004-12-17- all actors creates on startAndrew Kurushin
2004-12-17actors rearrangement bugfixAndrew Kurushin
2004-12-15Fix warningEugene Sandulenko
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-12-03First pass at migrating from the old Reinherit console to the ScummVMTorbjörn Andersson
2004-10-31Whitespace fixesTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-08pass arguments by reference-to-const rather than by value, it's usually more ...Gregory Montoir
2004-10-07More de-C'fying. Pass Point object instead of direct reference.Eugene Sandulenko
2004-10-04R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.Eugene Sandulenko
2004-08-03Move SPRITE_ to a classEugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-02Objectize actor.cppEugene Sandulenko
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko