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path: root/saga/actordata.h
AgeCommit message (Collapse)Author
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
- added some script functions (swapactors...) - many things were renamed according scummvm covention - resource id definintions should begin with "RID_" prefix - intro temporary broken - work in progress todo: - walking hanling also should be rewriten - timings for speech and actor cycling should be more accurate svn-id: r16263
2004-12-18- updating actors state so they can be clipped on drawing (intro now runs ↵Andrew Kurushin
without artefact) - order list now uses only in draw section - drawList rename to drawActors svn-id: r16122
2004-12-17- all actors creates on startAndrew Kurushin
- many parts renamed to proper names regression: unexpected actor apeared while intro is played svn-id: r16104
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
svn-id: r15690
2004-10-26Rename fields in R_ACTORTABLE struct (I think this is what they mean), andTorbjörn Andersson
added symbolic names for actor flags. svn-id: r15685
2004-05-29Remove slipped in underscores.Eugene Sandulenko
svn-id: r13898
2004-05-21Some more actor struct renames to match disassemblyEugene Sandulenko
svn-id: r13843
2004-05-14Revamp static actor data. Add missed fields and reformat table.Eugene Sandulenko
svn-id: r13837
2004-05-01indentPaweł Kołodziejski
svn-id: r13688
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed ↵Max Horn
various unused stuff; const correctness; etc. svn-id: r13622
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564