Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-10 | Improved intro. Now it correctly shows game title. | Eugene Sandulenko | |
svn-id: r14544 | |||
2004-08-01 | Pass SagaEngine object to Anim and ActionMap objects | Eugene Sandulenko | |
svn-id: r14422 | |||
2004-07-31 | Extended CVAR_RegisterFunc with callback object parameter. | Eugene Sandulenko | |
Got rid of static structure in animation.cpp svn-id: r14397 | |||
2004-07-31 | Fix warning (static functions are source/object file local; declaring them ↵ | Max Horn | |
in a header makes no sense anyway :-) svn-id: r14393 | |||
2004-07-31 | merge animation.h and animation_mod.h into a class | Jonathan Gray | |
svn-id: r14388 | |||
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko | |
In fact there were no binary writes at all. svn-id: r13773 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13688 | |||
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko | |
svn-id: r13687 | |||
2004-04-25 | Fix many warnings; use C++ type system instead of C style typedefs; removed ↵ | Max Horn | |
various unused stuff; const correctness; etc. svn-id: r13622 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |