Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-11 | Handle fades in scene load routine. | Eugene Sandulenko | |
Introduce immediate events. svn-id: r14558 | |||
2004-08-10 | Improved intro. Now it correctly shows game title. | Eugene Sandulenko | |
svn-id: r14544 | |||
2004-08-10 | Move EVENT_* to a class. | Eugene Sandulenko | |
svn-id: r14539 | |||
2004-05-05 | Replaced R_printf() with debug() and warning(). There are still a couple of | Torbjörn Andersson | |
standard printf()s left, though. svn-id: r13791 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13691 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |