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AgeCommit message (Collapse)Author
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
o Endianness-aware resource loading o Removed ys_dl_list in favor of our object implementation o Cleanup in actor code o Partial support for ITE Mac rereleased demo svn-id: r16051
2004-12-03Oops, I forgot to make this change before making the last commit.Torbjörn Andersson
svn-id: r15978
2004-11-20o Restore cursor after walkthroughEugene Sandulenko
o Add cursor events o Hide cursor during intro svn-id: r15844
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
svn-id: r15690
2004-10-16Introduced script events to fix the "actors appear before fade-out" bug.Torbjörn Andersson
There are some minor music-related changes here as well, but that's just cleanup. svn-id: r15567
2004-08-11Handle fades in scene load routine.Eugene Sandulenko
Introduce immediate events. svn-id: r14558
2004-08-10Improved intro. Now it correctly shows game title.Eugene Sandulenko
svn-id: r14544
2004-08-10Move EVENT_* to a class.Eugene Sandulenko
svn-id: r14539
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
standard printf()s left, though. svn-id: r13791
2004-05-01indentPaweł Kołodziejski
svn-id: r13691
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564