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path: root/saga/game.cpp
AgeCommit message (Collapse)Author
2004-05-05Removed data_dir, since it wasn't used.Torbjörn Andersson
svn-id: r13790
2004-05-02use features so ihnm doesn't default to 1280x960, change over some of the ↵Jonathan Gray
timer stuff to osystem not yet finished svn-id: r13728
2004-05-01Proper #includes everywhereEugene Sandulenko
Improved game detector svn-id: r13724
2004-05-01unbreak change that prevented ite disk version from launching, add detection ↵Jonathan Gray
for win32 demo svn-id: r13711
2004-05-01add some debug calls in the verify functionsJonathan Gray
svn-id: r13709
2004-05-01Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialiseTorbjörn Andersson
the gd_suppoerted flag, so I set it to 0. svn-id: r13699
2004-05-01indentPaweł Kołodziejski
svn-id: r13697
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
svn-id: r13687
2004-04-27Don't use uninitialized variable, lang_path, in debugging messages. ItTorbjörn Andersson
caused ScummVM to hang on my Linux box. Fixed - correctly, I hope - compiler warning. svn-id: r13648
2004-04-25More ScummVMificationMax Horn
svn-id: r13624
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed ↵Max Horn
various unused stuff; const correctness; etc. svn-id: r13622
2004-04-23convert the file routines to use the File classJonathan Gray
svn-id: r13607
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564