Age | Commit message (Expand) | Author |
2005-04-19 | Fixed warnings. | Torbjörn Andersson |
2005-04-18 | converse support improved (still has some bugs) | Andrew Kurushin |
2005-03-18 | - changescene on fair for tents | Andrew Kurushin |
2005-03-08 | Added constant for the resource number for the first IHNM scene. Actually, | Torbjörn Andersson |
2005-01-21 | problems solved: | Andrew Kurushin |
2005-01-17 | o Proper implementation of sfPlaySound() which knows about CD<->floppy | Eugene Sandulenko |
2005-01-14 | o Added support for German ITE. There are also Puzzle-related messages | Eugene Sandulenko |
2005-01-13 | - introduced SagaEngine::getTextString (for i18n it should route to correspon... | Andrew Kurushin |
2005-01-11 | - remove game.h & image.h | Andrew Kurushin |
2005-01-11 | Make voicess.res the first IHNM voice file, since that's the one that's | Torbjörn Andersson |
2005-01-10 | German retail IHNM patch.re_ md5 is confirmed | Eugene Sandulenko |
2005-01-09 | - GameModule is gone | Andrew Kurushin |
2005-01-09 | o Fixed some indentation | Eugene Sandulenko |
2005-01-07 | o Add reported German IHNM and ITE | Eugene Sandulenko |
2005-01-02 | o Started putting all panels stuff in order. Still incomplete | Eugene Sandulenko |
2005-01-02 | Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM, | Torbjörn Andersson |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-28 | Fix regression with IHNM. | Eugene Sandulenko |
2004-12-28 | - many actor walk related functions added | Andrew Kurushin |
2004-12-28 | Added MD5 sums for IHNM so that we can watch the intro again. It seems to | Torbjörn Andersson |
2004-12-27 | Added MD5 sum for Linux music file. | Torbjörn Andersson |
2004-12-25 | o Merge game detection and game probing in one function | Eugene Sandulenko |
2004-12-25 | There appeared to be different DOS CD version. Also fixed DOS demo detection | Eugene Sandulenko |
2004-12-24 | Implement proper game autodetection | Eugene Sandulenko |
2004-12-23 | o Lowercased all filenames for better readability | Eugene Sandulenko |
2004-12-22 | - rewriten actors action handling (now uses all original flags etc) | Andrew Kurushin |
2004-12-22 | o Fix regression with Mac versions | Eugene Sandulenko |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-18 | sprite loading fix in win demo | Andrew Kurushin |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann |
2004-12-08 | Use some disassembly-based values. | Eugene Sandulenko |
2004-12-03 | First pass at migrating from the old Reinherit console to the ScummVM | Torbjörn Andersson |
2004-11-25 | Removed the hard-coded monologue. I realized that it was probably scripted, | Torbjörn Andersson |
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson |
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko |
2004-11-06 | Indentation | Torbjörn Andersson |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-01 | Set up file paths to handle the differences between the file layout of the | Torbjörn Andersson |
2004-08-27 | R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ... | Jonathan Gray |
2004-08-22 | o Eliminate all structure _tags. | Eugene Sandulenko |
2004-08-11 | Move ITE_* and IHNM_* to Scene class. | Eugene Sandulenko |
2004-08-06 | Move INTERFACE_ to class. | Eugene Sandulenko |
2004-08-02 | Fix #include paths. | Eugene Sandulenko |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray |
2004-05-05 | Replaced R_printf() with debug() and warning(). There are still a couple of | Torbjörn Andersson |
2004-05-05 | Removed data_dir, since it wasn't used. | Torbjörn Andersson |
2004-05-02 | use features so ihnm doesn't default to 1280x960, change over some of the tim... | Jonathan Gray |