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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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game.cpp
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Author
2004-12-25
o Merge game detection and game probing in one function
Eugene Sandulenko
2004-12-25
There appeared to be different DOS CD version. Also fixed DOS demo detection
Eugene Sandulenko
2004-12-24
Implement proper game autodetection
Eugene Sandulenko
2004-12-23
o Lowercased all filenames for better readability
Eugene Sandulenko
2004-12-22
- rewriten actors action handling (now uses all original flags etc)
Andrew Kurushin
2004-12-22
o Fix regression with Mac versions
Eugene Sandulenko
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-18
sprite loading fix in win demo
Andrew Kurushin
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-09
Pass subdirectories to gamedetector functions
Robert Göffringmann
2004-12-08
Use some disassembly-based values.
Eugene Sandulenko
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-11-25
Removed the hard-coded monologue. I realized that it was probably scripted,
Torbjörn Andersson
2004-11-19
Added music to the partial IHNM intro. I think I picked the correct tune,
Torbjörn Andersson
2004-11-15
o Make GAME_GetFileContext() more object-like
Eugene Sandulenko
2004-11-06
Indentation
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-01
Set up file paths to handle the differences between the file layout of the
Torbjörn Andersson
2004-08-27
R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...
Jonathan Gray
2004-08-22
o Eliminate all structure _tags.
Eugene Sandulenko
2004-08-11
Move ITE_* and IHNM_* to Scene class.
Eugene Sandulenko
2004-08-06
Move INTERFACE_ to class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
Jonathan Gray
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-05
Removed data_dir, since it wasn't used.
Torbjörn Andersson
2004-05-02
use features so ihnm doesn't default to 1280x960, change over some of the tim...
Jonathan Gray
2004-05-01
Proper #includes everywhere
Eugene Sandulenko
2004-05-01
unbreak change that prevented ite disk version from launching, add detection ...
Jonathan Gray
2004-05-01
add some debug calls in the verify functions
Jonathan Gray
2004-05-01
Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialise
Torbjörn Andersson
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-27
Don't use uninitialized variable, lang_path, in debugging messages. It
Torbjörn Andersson
2004-04-25
More ScummVMification
Max Horn
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-23
convert the file routines to use the File class
Jonathan Gray
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko