Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-30 | Turn some methods into functions (potentially gives better code, and we may ↵ | Max Horn | |
want to move some of those into the graphics/ module one day) svn-id: r15703 | |||
2004-10-30 | Let Saga::SURFACE inherit from SURFACE | Max Horn | |
svn-id: r15702 | |||
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski | |
svn-id: r15690 | |||
2004-10-22 | Made the usage of the Rect data type more consistent with the rest of | Torbjörn Andersson | |
ScummVM. Note that these are only the cases I was able to find in one morning. There may be others left to fix. But I'm sure at least most of them will be found when we start cleaning up the codebase a bit. svn-id: r15641 | |||
2004-10-21 | Fixed some clipping problems. I think there are more still in there, but I | Torbjörn Andersson | |
am sorely tempted to rewrite so that we use the Rect datatype consistently with how most of the rest of ScummVM does. (E.g. a rectangle covering the entire ITE screen would have right and bottom as 320 and 200 respectively, not 319 and 199 like I think we do now.) svn-id: r15625 | |||
2004-10-08 | pass arguments by reference-to-const rather than by value, it's usually more ↵ | Gregory Montoir | |
efficient... svn-id: r15477 | |||
2004-10-08 | Implement scene change via exits. You still cannot leave first scene | Eugene Sandulenko | |
because it goes to now buggy isometric level. Use debugger to switch to some word, say, in Dog Castle and there you may go between rooms. svn-id: r15462 | |||
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko | |
svn-id: r15414 | |||
2004-08-02 | move static vars to private members | Jonathan Gray | |
svn-id: r14434 | |||
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray | |
svn-id: r14419 | |||
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵ | Jonathan Gray | |
animations wasn't caused by this commit :) svn-id: r14405 | |||
2004-07-31 | update comment to relfect reality | Jonathan Gray | |
svn-id: r14386 | |||
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray | |
svn-id: r14385 | |||
2004-06-25 | clearnup | Max Horn | |
svn-id: r14054 | |||
2004-06-25 | Removed unused stuff; cleanup | Max Horn | |
svn-id: r14052 | |||
2004-06-05 | Set graphics cursor before using it, fixes segfault when launching ihnm from ↵ | Jonathan Gray | |
the launcher. Fixes bug #966614 svn-id: r13934 | |||
2004-05-05 | Now cursor is really always shown. | Eugene Sandulenko | |
svn-id: r13778 | |||
2004-05-02 | Make sure cursor is always white | Eugene Sandulenko | |
svn-id: r13750 | |||
2004-05-02 | Made the cursor work a bit better in IHNM. | Torbjörn Andersson | |
svn-id: r13749 | |||
2004-05-02 | Got rid of r_softcursor by having the backend always draw the cursor | Torbjörn Andersson | |
instead. This fixes graphics glitches in at least ITE. Got rid of r_fullscreen, which wasn't even used anymore anyway. svn-id: r13748 | |||
2004-05-02 | Merged sysgfx.cpp and gfx.cpp to gfx.cpp | Eugene Sandulenko | |
svn-id: r13726 | |||
2004-05-01 | Proper #includes everywhere | Eugene Sandulenko | |
Improved game detector svn-id: r13724 | |||
2004-05-01 | All graphics and input now is in OSystem. | Eugene Sandulenko | |
Only timers left. svn-id: r13723 | |||
2004-05-01 | Remove scalers, 16bpp code, unused functions. | Eugene Sandulenko | |
svn-id: r13703 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13693 | |||
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko | |
svn-id: r13687 | |||
2004-04-28 | Fixed crash. Original clip routine was more sane. | Eugene Sandulenko | |
Some code formatting. svn-id: r13658 | |||
2004-04-25 | more cleanup | Max Horn | |
svn-id: r13625 | |||
2004-04-25 | More ScummVMification | Max Horn | |
svn-id: r13624 | |||
2004-04-25 | Fix many warnings; use C++ type system instead of C style typedefs; removed ↵ | Max Horn | |
various unused stuff; const correctness; etc. svn-id: r13622 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |