Age | Commit message (Expand) | Author |
---|---|---|
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko |
2004-08-11 | Move SYSINPUT_* and TRANSITION_* to SagaEngine class | Eugene Sandulenko |
2004-08-10 | Move CON_* to a class. | Eugene Sandulenko |
2004-08-06 | Move INTERFACE_ to class. | Eugene Sandulenko |
2004-08-04 | Move SCENE_* to class. | Eugene Sandulenko |
2004-08-02 | Objectize actor.cpp | Eugene Sandulenko |
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-07-31 | Objectize render.cpp | Eugene Sandulenko |
2004-06-25 | Removed unused stuff; cleanup | Max Horn |
2004-06-05 | Set graphics cursor before using it, fixes segfault when launching ihnm from ... | Jonathan Gray |
2004-05-01 | Renamed files for consistency | Eugene Sandulenko |