Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-30 | Turn some methods into functions (potentially gives better code, and we may ↵ | Max Horn | |
want to move some of those into the graphics/ module one day) svn-id: r15703 | |||
2004-10-30 | Let Saga::SURFACE inherit from SURFACE | Max Horn | |
svn-id: r15702 | |||
2004-10-30 | Renaming of struct members. | Torbjörn Andersson | |
svn-id: r15696 | |||
2004-10-28 | Renamed some previously unknown variables. | Torbjörn Andersson | |
svn-id: r15695 | |||
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski | |
svn-id: r15690 | |||
2004-10-22 | Made the usage of the Rect data type more consistent with the rest of | Torbjörn Andersson | |
ScummVM. Note that these are only the cases I was able to find in one morning. There may be others left to fix. But I'm sure at least most of them will be found when we start cleaning up the codebase a bit. svn-id: r15641 | |||
2004-10-09 | Initial attempt at fixing the SData problem. I'm still not sure exactly how | Torbjörn Andersson | |
to fix the script "static" area, though. In addition, initialise a few variables, and test for NULL-ness of a few pointers. This fixes a few crashes I saw with yesterday's CVS snapshot. There's still an unexpected scene change in the intro (I think it triggers on Rhene walking too close to the exit), but at least it no longer crashes. svn-id: r15484 | |||
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko | |
svn-id: r15414 | |||
2004-08-02 | Fix #include paths. | Eugene Sandulenko | |
svn-id: r14443 | |||
2004-08-02 | move isomap into a class | Jonathan Gray | |
svn-id: r14439 | |||
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray | |
svn-id: r14419 | |||
2004-08-01 | Oh the beauty of stack based objects: they free themselves automatically, so ↵ | Max Horn | |
you don't leak them all the time (fixed 10e6 object leaks :-) svn-id: r14417 | |||
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵ | Jonathan Gray | |
animations wasn't caused by this commit :) svn-id: r14405 | |||
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn | |
svn-id: r14086 | |||
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko | |
In fact there were no binary writes at all. svn-id: r13773 | |||
2004-05-01 | Proper #includes everywhere | Eugene Sandulenko | |
Improved game detector svn-id: r13724 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13706 | |||
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko | |
svn-id: r13687 | |||
2004-04-25 | More ScummVMification | Max Horn | |
svn-id: r13624 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |