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path: root/saga/isomap.h
AgeCommit message (Collapse)Author
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-09-03fix 1257536 Dragon walks in the airAndrew Kurushin
some memory allocation minimization svn-id: r18742
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-09gfx rearangementAndrew Kurushin
code cleanups svn-id: r18523
2005-07-01implemented sfPickClimbOutPos, sfTossRifAndrew Kurushin
Komodo dragon now works svn-id: r18480
2005-06-29dragon wip1Andrew Kurushin
svn-id: r18476
2005-04-22o Fix save/load. Now it restores game properly but still at exit #0.Eugene Sandulenko
o Proper background for inset rooms. Crowd is gone now. o Draw black border around inset rooms. svn-id: r17744
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
and F8 for loading. Now works only within current scene and restores to entrance #0 which is wrong. svn-id: r17726
2005-04-03- fixed tile doors drawingAndrew Kurushin
- right mouse action fixed svn-id: r17347
2005-03-13fixed wrong tile drawing above actorsAndrew Kurushin
svn-id: r17129
2005-02-26implemented iso pathfindingAndrew Kurushin
glitches: some tiles draws above figures svn-id: r16935
2005-02-26iso pathfining work in progress:Andrew Kurushin
- all figures now stands in right way on iso scene startup svn-id: r16931
2005-02-223 stage iso drawing implemented:Andrew Kurushin
1)iso scene 2)figure 3)tiles above figure svn-id: r16864
2005-02-18iso mode drawing work in progressAndrew Kurushin
svn-id: r16802
2005-02-11iso draw work in progress:Andrew Kurushin
- try keyboard arrows on iso scene - todo: horizontal cliping svn-id: r16773
2005-02-09first step in ISO mode implementation - trying to draw iso sceneAndrew Kurushin
svn-id: r16763
2005-01-28partialy implemented all Iso mode resource loadingAndrew Kurushin
todo: loadMulti - may be wrong svn-id: r16670
2005-01-01oops, correct copyright stringMax Horn
svn-id: r16399
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-10-30Renaming of struct members.Torbjörn Andersson
svn-id: r15696
2004-10-28Renamed some previously unknown variables.Torbjörn Andersson
svn-id: r15695
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
svn-id: r15690
2004-08-02move isomap into a classJonathan Gray
svn-id: r14439
2004-05-01indentPaweł Kołodziejski
svn-id: r13706
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
svn-id: r13687
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed ↵Max Horn
various unused stuff; const correctness; etc. svn-id: r13622
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564