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AgeCommit message (Collapse)Author
2004-08-12Drop SSTACK_ in favor of common/stack.h implementation.Eugene Sandulenko
svn-id: r14566
2004-08-02remove timer wrapper functionsJonathan Gray
svn-id: r14437
2004-08-01move sceneproc.cpp/h into scene.cpp/hJonathan Gray
svn-id: r14416
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
In fact there were no binary writes at all. svn-id: r13773
2004-05-02Merged sysgfx.cpp and gfx.cpp to gfx.cppEugene Sandulenko
svn-id: r13726
2004-05-01Renamed files for consistencyEugene Sandulenko
svn-id: r13725
2004-04-29Rename sysmusic.cpp to music.cppEugene Sandulenko
svn-id: r13669
2004-04-28Rename syssound.cpp to sound.cppEugene Sandulenko
svn-id: r13666
2004-04-28Removing more files from SAGA. Justification: we already have XMIDI/SMF ↵Max Horn
code; SDL already gets inited by OSystem (which this code should use, too, of course...); no need to have a simple poly hit test in a separate file svn-id: r13657
2004-04-27more dead code goneMax Horn
svn-id: r13655
2004-04-27Remove yet another fileMax Horn
svn-id: r13654
2004-04-27cleanupMax Horn
svn-id: r13652
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed ↵Max Horn
various unused stuff; const correctness; etc. svn-id: r13622
2004-04-12File is not neededEugene Sandulenko
svn-id: r13568
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564
2004-03-14Initial SAGA checkinEugene Sandulenko
svn-id: r13281