Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-24 | - remove old stuff | Andrew Kurushin | |
- work on "walking" in progress svn-id: r16298 | |||
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski | |
svn-id: r15690 | |||
2004-10-08 | pass arguments by reference-to-const rather than by value, it's usually more ↵ | Gregory Montoir | |
efficient... svn-id: r15477 | |||
2004-10-08 | Implement scene change via exits. You still cannot leave first scene | Eugene Sandulenko | |
because it goes to now buggy isometric level. Use debugger to switch to some word, say, in Dog Castle and there you may go between rooms. svn-id: r15462 | |||
2004-10-07 | More de-C'fying. Pass Point object instead of direct reference. | Eugene Sandulenko | |
svn-id: r15458 | |||
2004-10-07 | Turn ObjectMap into real object. | Eugene Sandulenko | |
svn-id: r15457 | |||
2004-10-05 | o Convert some objectMap methods to more C++-like. | Eugene Sandulenko | |
o Add stubs for unhandled scene resources in first scene o Fix object map entry structure o Fix bug with objject_info() debug command All this was done in attempt to make room exits work until I realized that they are different hit zone list which is activate at end of walk sequence. svn-id: r15416 | |||
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko | |
svn-id: r15414 | |||
2004-08-02 | create objectMap class | Jonathan Gray | |
svn-id: r14440 | |||
2004-07-31 | Extended CVAR_RegisterFunc with callback object parameter. | Eugene Sandulenko | |
Got rid of static structure in animation.cpp svn-id: r14397 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13706 | |||
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko | |
svn-id: r13687 | |||
2004-04-25 | Fix many warnings; use C++ type system instead of C style typedefs; removed ↵ | Max Horn | |
various unused stuff; const correctness; etc. svn-id: r13622 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |