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AgeCommit message (Expand)Author
2004-08-06Move INTERFACE_ to class.Eugene Sandulenko
2004-08-04Move SCENE_* to class.Eugene Sandulenko
2004-08-04Move state static variable to appropriate classEugene Sandulenko
2004-08-03Move SPRITE_ to a classEugene Sandulenko
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
2004-08-03Move FONT_* to class.Eugene Sandulenko
2004-08-02Objectize actor.cppEugene Sandulenko
2004-08-02create objectMap classJonathan Gray
2004-08-02move isomap into a classJonathan Gray
2004-08-02remove timer wrapper functionsJonathan Gray
2004-08-01create Script class from SCRIPT_* and ScriptModuleJoost Peters
2004-08-01move SDATA_* into seperate classJoost Peters
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-08-01Objectize actionmap.cppEugene Sandulenko
2004-07-31Objectize render.cppEugene Sandulenko
2004-07-31Rename some more functions to fit our naming rulesEugene Sandulenko
2004-07-31Objectize image.cppEugene Sandulenko
2004-07-31merge animation.h and animation_mod.h into a classJonathan Gray
2004-06-25clearnupMax Horn
2004-06-25Removed unused stuff; cleanupMax Horn
2004-05-03Started work on moving from ys_read/write to MemoryReadStreamEugene Sandulenko
2004-05-01All graphics and input now is in OSystem.Eugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-29Music.cpp objectizing.Eugene Sandulenko
2004-04-28Objectizing sound.cppEugene Sandulenko
2004-04-28Rename Snd object to SndResEugene Sandulenko
2004-04-28Objectize sndres.cppEugene Sandulenko
2004-04-12WIP for SAGA engine.Eugene Sandulenko
2004-03-22corrections to namespacesPaweł Kołodziejski
2004-03-15Use Saga namespace everywhereEugene Sandulenko
2004-03-14Initial SAGA checkinEugene Sandulenko