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path: root/saga/saga.h
AgeCommit message (Collapse)Author
2004-10-07Remove duplicated code in actor walk code.Eugene Sandulenko
Turn ActionMap into real object. Rename ActionMap variables to conform our code guidelines. svn-id: r15456
2004-10-04R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.Eugene Sandulenko
svn-id: r15414
2004-08-11Move SYSINPUT_* and TRANSITION_* to SagaEngine classEugene Sandulenko
svn-id: r14555
2004-08-10Improved intro. Now it correctly shows game title.Eugene Sandulenko
svn-id: r14544
2004-08-10Moved PALANIM_* to a class.Eugene Sandulenko
svn-id: r14540
2004-08-10Move EVENT_* to a class.Eugene Sandulenko
svn-id: r14539
2004-08-10Move CON_* to a class.Eugene Sandulenko
svn-id: r14538
2004-08-06Move INTERFACE_ to class.Eugene Sandulenko
svn-id: r14478
2004-08-04Move SCENE_* to class.Eugene Sandulenko
svn-id: r14463
2004-08-04Move state static variable to appropriate classEugene Sandulenko
svn-id: r14462
2004-08-03Move SPRITE_ to a classEugene Sandulenko
svn-id: r14451
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
svn-id: r14450
2004-08-03Move FONT_* to class.Eugene Sandulenko
svn-id: r14449
2004-08-02Objectize actor.cppEugene Sandulenko
svn-id: r14441
2004-08-02create objectMap classJonathan Gray
svn-id: r14440
2004-08-02move isomap into a classJonathan Gray
svn-id: r14439
2004-08-02remove timer wrapper functionsJonathan Gray
svn-id: r14437
2004-08-01create Script class from SCRIPT_* and ScriptModuleJoost Peters
svn-id: r14425
2004-08-01move SDATA_* into seperate classJoost Peters
svn-id: r14424
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
svn-id: r14419
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵Jonathan Gray
animations wasn't caused by this commit :) svn-id: r14405
2004-08-01Objectize actionmap.cppEugene Sandulenko
svn-id: r14399
2004-07-31Objectize render.cppEugene Sandulenko
svn-id: r14395
2004-07-31Rename some more functions to fit our naming rulesEugene Sandulenko
svn-id: r14394
2004-07-31Objectize image.cppEugene Sandulenko
svn-id: r14391
2004-07-31merge animation.h and animation_mod.h into a classJonathan Gray
svn-id: r14388
2004-06-25clearnupMax Horn
svn-id: r14054
2004-06-25Removed unused stuff; cleanupMax Horn
svn-id: r14052
2004-05-03Started work on moving from ys_read/write to MemoryReadStreamEugene Sandulenko
svn-id: r13769
2004-05-01All graphics and input now is in OSystem.Eugene Sandulenko
Only timers left. svn-id: r13723
2004-05-01indentPaweł Kołodziejski
svn-id: r13708
2004-04-29Music.cpp objectizing.Eugene Sandulenko
Initial MIDI checkin, doesn't work svn-id: r13670
2004-04-28Objectizing sound.cppEugene Sandulenko
svn-id: r13667
2004-04-28Rename Snd object to SndResEugene Sandulenko
svn-id: r13665
2004-04-28Objectize sndres.cppEugene Sandulenko
svn-id: r13664
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564
2004-03-22corrections to namespacesPaweł Kołodziejski
svn-id: r13362
2004-03-15Use Saga namespace everywhereEugene Sandulenko
svn-id: r13293
2004-03-14Initial SAGA checkinEugene Sandulenko
svn-id: r13281