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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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scene.cpp
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Author
2005-09-23
Experimental loading of the cutaway list. Next step will be to get ScummVM
Torbjörn Andersson
2005-09-03
Fix bug #1281055 "ITE: Graphical glitch when pressing escape at company logo"
Eugene Sandulenko
2005-09-02
Fix bug #1258489 "ITE: Rif's tail remains in door at Alamma's house"
Eugene Sandulenko
2005-08-13
Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". Though
Eugene Sandulenko
2005-08-10
Rename event types to comply with our standards.
Eugene Sandulenko
2005-08-10
EVENT -> Event
Eugene Sandulenko
2005-08-10
Implement part of chapter selection panel.
Eugene Sandulenko
2005-08-07
WIP on metaResources. Most resources are load. Now we start correct
Eugene Sandulenko
2005-08-06
ihnm actors list WIP
Andrew Kurushin
2005-08-06
o Fix uint -> int with scene numbers
Eugene Sandulenko
2005-08-06
changeChapter -> changeScene with chapter
Andrew Kurushin
2005-08-05
o Some cleanup
Eugene Sandulenko
2005-08-04
fixed DUMMY resource in old mac cd
Andrew Kurushin
2005-07-31
Fixed warnings.
Torbjörn Andersson
2005-07-31
added scen resource types dump at debuglevel==10
Andrew Kurushin
2005-07-29
Restrict scene substitutes only to demos which actually use them
Eugene Sandulenko
2005-07-29
Fix status text color in scene substitute
Eugene Sandulenko
2005-07-29
Whitespaces
Eugene Sandulenko
2005-07-29
fix setStatusText
Andrew Kurushin
2005-07-29
Fixe screen position of scene substitute text
Eugene Sandulenko
2005-07-29
Render substitute scene title and description.
Eugene Sandulenko
2005-07-29
Show scene substitute image for demo versions of ITE.
Eugene Sandulenko
2005-07-25
resolve scene resources without shift hack
Andrew Kurushin
2005-07-25
More IHNM differences
Eugene Sandulenko
2005-07-24
Fixed regression that broke IHNM intro animation.
Torbjörn Andersson
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-07-14
font & text related changes:
Andrew Kurushin
2005-07-09
gfx rearangement
Andrew Kurushin
2005-07-09
remove 1pixel dos clipping
Andrew Kurushin
2005-07-08
fix final sequence scene height
Andrew Kurushin
2005-07-08
implemented per scene actors clipping
Andrew Kurushin
2005-07-06
fix end sequence - show inventory bug during converse
Andrew Kurushin
2005-07-05
Hid most of debug output to deeper levels. We're pretty close to official
Eugene Sandulenko
2005-07-05
- Stripped down unused SURFACE parameter in palette-related functions
Eugene Sandulenko
2005-07-04
Apparently some masks are bigger than the image they are supposed to be
Torbjörn Andersson
2005-06-20
fix animation bug at rats
Andrew Kurushin
2005-06-19
implemented sfGetNumber
Andrew Kurushin
2005-06-16
placard workaround
Andrew Kurushin
2005-06-11
rewritten animation loading
Andrew Kurushin
2005-06-04
fixed lense creation bug ( fade in/out now has separate flag)
Andrew Kurushin
2005-06-02
Implement game load with '-x' comman-line parameter.
Eugene Sandulenko
2005-05-30
fix start clipping issue
Andrew Kurushin
2005-05-23
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
Eugene Sandulenko
2005-05-22
fixes some todo (hardcoded resource ids -> customized per game)
Andrew Kurushin
2005-05-18
fixed loadsave item resource id
Andrew Kurushin
2005-05-08
fixed sfSceneEq bug
Andrew Kurushin
2005-04-24
Fixed warning. (Unused variables.)
Torbjörn Andersson
2005-04-24
fixed object frawing
Andrew Kurushin
2005-04-23
Whitespace
Torbjörn Andersson
2005-04-22
o Fix save/load. Now it restores game properly but still at exit #0.
Eugene Sandulenko
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