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path: root/saga/script.h
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2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
o Fix RSCFile on MSVC8. o Started fixing script opcodes. svn-id: r14686
2004-08-12Merge SDEBUG_*, SF_* and STHREAD_* into Script class.Eugene Sandulenko
svn-id: r14568
2004-08-12Drop SSTACK_ in favor of common/stack.h implementation.Eugene Sandulenko
svn-id: r14566
2004-08-11Move CF_ commands to class and call them from wrappers. This will let usEugene Sandulenko
remove global _vm later. svn-id: r14552
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
svn-id: r14450
2004-08-02Fix #include paths.Eugene Sandulenko
svn-id: r14443
2004-08-01Clean up Script class a bit; add get/set functionsJoost Peters
svn-id: r14428
2004-08-01create Script class from SCRIPT_* and ScriptModuleJoost Peters
svn-id: r14425
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
Got rid of static structure in animation.cpp svn-id: r14397
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
In fact there were no binary writes at all. svn-id: r13773
2004-05-01indentPaweł Kołodziejski
svn-id: r13712
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
svn-id: r13687
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed ↵Max Horn
various unused stuff; const correctness; etc. svn-id: r13622
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564