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path: root/saga/sfuncs.cpp
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2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
svn-id: r14450
2004-08-02Fix #include paths.Eugene Sandulenko
svn-id: r14443
2004-08-02Objectize actor.cppEugene Sandulenko
svn-id: r14441
2004-08-01move SDATA_* into seperate classJoost Peters
svn-id: r14424
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
svn-id: r14419
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵Jonathan Gray
animations wasn't caused by this commit :) svn-id: r14405
2004-07-31merge animation.h and animation_mod.h into a classJonathan Gray
svn-id: r14388
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
svn-id: r14385
2004-05-13Added more stubs from script fucntions, some renames for consistency withEugene Sandulenko
disassembly. svn-id: r13835
2004-05-01indentPaweł Kołodziejski
svn-id: r13713
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
svn-id: r13687
2004-04-12WIP for SAGA engine.Eugene Sandulenko
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564