Age | Commit message (Collapse) | Author |
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Windows and Linux versions. (TODO: Handle game detection.)
Added preliminary support for the P2_A.aif file that the Linux version
uses, where the Windows version uses p2_a.voc. Someone will have to verify
the actual format of it, and we have a silly bug in playVoice() which will
have to be fixed before things work properly.
svn-id: r15365
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svn-id: r14443
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animations wasn't caused by this commit :)
svn-id: r14405
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svn-id: r14385
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release of ITE. The code is a bit rough, and there's a nasty 'pop' at the
beginning of the sound (and a smaller one at the end), but it's a start.
It's a shame that the sound is of such low quality: lower sample rate, and
8 bits instead of 16. Perhaps it was extracted from the floppy version?
svn-id: r13840
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svn-id: r13715
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svn-id: r13681
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Initial MIDI checkin, doesn't work
svn-id: r13670
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svn-id: r13668
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svn-id: r13667
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svn-id: r13666
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