Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-05 | - Stripped down unused SURFACE parameter in palette-related functions | Eugene Sandulenko | |
- Fixed scenes glitch when loading saved game. This is done by closing load window right after game is loaded which differs from original but seems more logical to me - Fixed wrong palette when Dragon maze was loaded from a savegame. We just didn't process Palette resource for it. svn-id: r18494 | |||
2005-07-05 | Clip actors and objects to the scene (which may be an inset), and only | Torbjörn Andersson | |
allow interaction with actors and objects inside this same area. Other hit zones may - indeed must - still exist outside the inset, and they are not affected by this patch. This fixes some glitches at the glass makers's house in ITE. svn-id: r18493 | |||
2005-07-04 | Cleanup. | Torbjörn Andersson | |
svn-id: r18491 | |||
2005-07-04 | Apparently some masks are bigger than the image they are supposed to be | Torbjörn Andersson | |
masking, and therefore need to be clipped. This fixes a slight glitch in the ITE intro where an actor is drawn partly in the status text field. svn-id: r18490 | |||
2005-07-04 | Fixed warning. | Torbjörn Andersson | |
svn-id: r18489 | |||
2005-07-03 | Implementation of sfShowMap. This was latest unimplemented script function :) | Eugene Sandulenko | |
svn-id: r18487 | |||
2005-07-03 | fixed Elara bug | Andrew Kurushin | |
svn-id: r18486 | |||
2005-07-01 | implemented sfPickClimbOutPos, sfTossRif | Andrew Kurushin | |
Komodo dragon now works svn-id: r18480 | |||
2005-06-30 | Fix compilation. FALSE is not a valid value, false however is. | Jonathan Gray | |
svn-id: r18477 | |||
2005-06-29 | dragon wip1 | Andrew Kurushin | |
svn-id: r18476 | |||
2005-06-25 | fix animation timings (now Shiala scene not stucks) | Andrew Kurushin | |
svn-id: r18463 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-23 | Use #include "file" instead of #include <file> for consistency. | Torbjörn Andersson | |
svn-id: r18443 | |||
2005-06-21 | Fix gcc4 warnings | Eugene Sandulenko | |
svn-id: r18429 | |||
2005-06-21 | When a key is pressed, go back to repeat phase 0 again. This is so that we | Torbjörn Andersson | |
won't continue a fast repeat with the new key. (Annoying example: It could be tricky to type upper-case letters because if you didn't type the letter fast enough "Shift" would begin to repeat, and then whatever letter you typed would start repeating immediately.) svn-id: r18423 | |||
2005-06-21 | Fixed crash when talking to the money changer about the Orb of Storms. The | Torbjörn Andersson | |
sound resources were being substituted with animation resources. Now the substitutions are identified by a resource number *and* a file name. Could someone verify that ite.rsc is the correct file for all of them? svn-id: r18422 | |||
2005-06-20 | sfShowControls implementation is NOP | Eugene Sandulenko | |
svn-id: r18417 | |||
2005-06-20 | fix animation bug at rats | Andrew Kurushin | |
svn-id: r18416 | |||
2005-06-19 | Support for mouse wheel in Options dialog and in Converse panel | Eugene Sandulenko | |
svn-id: r18414 | |||
2005-06-19 | Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. | Eugene Sandulenko | |
sfPlayVoice is untested. Please, inform me where you encounter it. svn-id: r18412 | |||
2005-06-19 | implemented sfGetNumber | Andrew Kurushin | |
now use MagicHat (be carefull not to exceed overall scene number) svn-id: r18410 | |||
2005-06-17 | fix screwdriver bug | Andrew Kurushin | |
svn-id: r18403 | |||
2005-06-16 | placard workaround | Andrew Kurushin | |
svn-id: r18402 | |||
2005-06-16 | fix trothy -> oil lamp | Andrew Kurushin | |
svn-id: r18401 | |||
2005-06-15 | Don't access the thread after sfScriptGotoScene. As the comment points out, | Torbjörn Andersson | |
the thread has been destroyed. This fixes a crash when leaving the ferret guild lodge, and probably other places as well. svn-id: r18399 | |||
2005-06-15 | some renames#2 | Andrew Kurushin | |
svn-id: r18398 | |||
2005-06-15 | some renames | Andrew Kurushin | |
svn-id: r18397 | |||
2005-06-15 | fix animation loop | Andrew Kurushin | |
svn-id: r18396 | |||
2005-06-15 | Corrected error message. | Torbjörn Andersson | |
svn-id: r18395 | |||
2005-06-14 | Fix dock bug | Eugene Sandulenko | |
svn-id: r18384 | |||
2005-06-13 | Fix crash on chasm. | Eugene Sandulenko | |
svn-id: r18383 | |||
2005-06-12 | fixed scene entrance | Andrew Kurushin | |
implemented sfEraseDelta, sfSetActorZ, sfGetActorX, sfGetActorY svn-id: r18380 | |||
2005-06-12 | fix Hooneyfoot bug | Andrew Kurushin | |
svn-id: r18379 | |||
2005-06-11 | rewritten animation loading | Andrew Kurushin | |
removed animation warnings during game process svn-id: r18377 | |||
2005-06-10 | When setting a new verb, clear the "pointer object", i.e. the variable that | Torbjörn Andersson | |
keeps track of whatever object the pointer is hovering over. This way, the pointer object will be updated but with the new verb applied to it. I was getting tired of having to move the cursor off and on the object whenever I changed verb. This isn't exactly how the original engine did it, but it appears to work. svn-id: r18373 | |||
2005-06-10 | Whitespace | Torbjörn Andersson | |
svn-id: r18372 | |||
2005-06-10 | Whitespace changes I made while looking for the sourberry sprite bug. | Torbjörn Andersson | |
svn-id: r18371 | |||
2005-06-10 | Fixed sourberry sprite, and probably a couple of others. (The frame number | Torbjörn Andersson | |
in the original is based on OBJ_EBERRIES, not OBJ_BERRIES.) svn-id: r18370 | |||
2005-06-09 | Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually | Eugene Sandulenko | |
I just zapped custom line drawing routine and use that one from OSystem. svn-id: r18368 | |||
2005-06-08 | fix animation free bug | Andrew Kurushin | |
svn-id: r18367 | |||
2005-06-08 | Allow part of the IHNM intro to run again. I haven't verified that these | Torbjörn Andersson | |
resource numbers are correct. svn-id: r18366 | |||
2005-06-08 | Added IHNM "main strings" resource. It's trial-and-error, so it may be the | Torbjörn Andersson | |
wrong one, but it does contain the verb strings. Unlike IHNM, it does not contain the object names. We'll need to do something about that eventually. svn-id: r18365 | |||
2005-06-05 | implements sfScriptClimb, sfThrowActor, sfChangeActorScene | Andrew Kurushin | |
so tunnel may be passed now svn-id: r18358 | |||
2005-06-05 | Proper error calls. | Eugene Sandulenko | |
svn-id: r18355 | |||
2005-06-05 | Hide debug output | Eugene Sandulenko | |
svn-id: r18354 | |||
2005-06-05 | Fix long-standing bug with applying one object to another. | Eugene Sandulenko | |
svn-id: r18353 | |||
2005-06-04 | fixed dog's castle bug | Andrew Kurushin | |
svn-id: r18344 | |||
2005-06-04 | Fixed warning. | Torbjörn Andersson | |
svn-id: r18342 | |||
2005-06-04 | fixed lense creation bug ( fade in/out now has separate flag) | Andrew Kurushin | |
svn-id: r18340 | |||
2005-06-04 | Fix bug reported by Marticus with situation when Rif left scene with | Eugene Sandulenko | |
converse panel on. svn-id: r18339 |